Live Simulator: 2 v1.1.2
General changes:
-
Added note sound accumulation feature which can be enabled in settings. Note sound accumulation makes note tap sound less louder on simultaneous note
-
Fixed error when loading SIFTrain beatmap with byte-order-mark
Storyboard changes:
- Added
IsOpenGLES()
function
Note for Windows: Starting from this version, Windows zip of Live Simulator: 2 (zip file below) ships with ANGLE binaries. This means Live Simulator: 2 system requirements decreased from OpenGL 2.1 to Direct3D 9 capable graphics card.