Releases: DaughterOfZaun/Fishbones
v0.0.3.X+ (latest)
The launcher has received a new interface.
List of changes from previous versions
Fix6: server-settings.jsonc is no longer used.
Test2: hardcoded rendezvous server addr.
Fix7: the rendezvous server is now shown in the connections tab.
Fix7: players now have a human-readable names.
Fix8: fix aria2.tellStatus timeout exception.
Fix9: fix download progress indication.
Fix9: created rooms now should appear immediately after connection to creator.
Fix9: new installations will download files directly from the git repository when updating is enabled.
Fix10: fix ghosts appearing in the connections tab.
Fix10: bots are not longer count as players.
Fix10: ping times are now visible in ui.
Fix11: Bots no longer appear as players in the game lobby.
Fix11: Games of disconnected players disappear from the list over time.
Fix11: You can cancel your connection to the game if it takes a long time to connect.
Fix11: You will now receive a notification with sound when someone creates a game or joins your game.
Fix12: Closing the game or server loading screen does not cause a crash.
Fix12: The launcher tries to repair files without giving up at the first error.
Fix13: Maps and spells available in the default client have been hardcoded.
Fix13: The notification window no longer blocks input.
Fix14: Players who recently opened the launcher are now immediately shown in the connection panel.
0.0.3.16: An (GitHub-dependent) update system has been introduced.
0.0.3.16: The launcher now tries to seed files, when the torrent option is enabled.
0.0.3.17: Just a different version to check the update system.
0.0.3.18: Allow to not use summoner spells.
0.0.3.19: Option to test open merge requests.
0.0.3.20: Using web-torrent trackers for player discovery (reverted).
0.0.3.21: Allow to select skins.
0.0.3.22: Allow to edit masteries.
0.0.3.23: Experimental build with a new ping mitigation technique (causes desync).
0.0.3.24: Use C: drive by default for installation.
0.0.3.25: TCP and UPnP are enabled (reverted). Minor fixes for the high ping mode.
0.0.3.26: Added a chat window to the lobby.
0.0.3.27: Updated startup screen.
0.0.3.28: Less logs. More half-ping mode fixes.
0.0.3.29: Fixed a git error about long names. Server tickrate selection is blocked.
0.0.3.30: Fixed a bug that prevented the selection of bots other than Alistair on the autumn map.
0.0.3.30: Fixed a bug where bots were assigned summoner spells, ignoring the list of allowed spells.
0.0.3.30: Fixed a crash when creating the game for the first time after installation due to the lack of a commit hash.
0.0.3.30: Fixed a crash with multiple clients running on the same PC due to used rpc-ports of the aria2c downloader.
0.0.3.30: Fixed a bug that allowed you to auto-fill bots, even if there are no available bots.
0.0.3.30: Fixed discovery of players (testing is required).
0.0.3.30: Added the ability to install modded levels and select a winter map.
0.0.3.30: Updated versions of bun and git.
0.0.3.31: The launcher now uses the system Wine on Linux.
0.0.3.31: Added the option to use the matchmaking server as a webseed and torrent-tracker.
0.0.3.31: Unlocked old (reverted) and new Proving Grounds maps from the modpack.
0.0.3.32: Added a quit button to the champion selection screen.
0.0.3.32: Fixed a bug that prevented the champions from being unlocked.
0.0.3.32: Added initial support for translating the launcher to other languages.
0.0.3.33: Fixed the git error during the first installation.
0.0.3.33: Added translation to for the locales: it_IT, pt_BR.
0.0.3.34: Added links to Google Drive for downloading components.
0.0.3.34: Experimental firewall mode: reduces the amount of transmitted data, but currently causes strange behaviors and crashes the client on 3rd minute.
0.0.3.34: Experimental bypass mode: connects the local client to the local server directly, bypassing the built-in proxy.
0.0.3.35: .NET version updated to 10 LTS.
0.0.3.36: Added cleaning of obsolete files.
0.0.3.36: Added a check of available disk space.
0.0.3.37: The publication of games in the list has been adjusted.
0.0.3.37: The game start option is split into two.
0.0.3.37: The notification about a new game found only appears when on the lobby list screen.
0.0.3.37: Machine translation into Chinese has been added.
0.0.3.38: Added spell-crash detection.
0.0.3.38: Added option to disable all summoner spells.
0.0.3.38: Added config.json key to set the game client location.
0.0.3.39: Minor fixes, mainly in the firewall mode.
Third release
Changes:
- Added simple GUI.
- Switched to Children of the Grave game server.
Fix 1 (untested):
- You can now unlock any champion or map.
- You can now add and remove bots to/from the lobby.
Fix 2 (untested):
- Fixed a crash on Linux when trying to play over a LAN.
Fix 3 (untested):
- Disabled non-working options. Output stderr to the console.
Fix 4 (untested):
- Added an option to download an update from the Skelsoft's repository.
Warning: If you have modified the game server files, your changes may not be saved.
Fix 5 (untested):
- Used "baseline" Bun-runtime build for older CPUs.
Test 1 (for testers):
- Local network players detection fix.
- Connection via copy-and-paste option.
Important: Unzip the archive before running the executable.
Second release
v0.0.2 hopefully 0.02
First release
v0.0.1 win bun build barely works
