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Vehicles

Just getting going with this -- Based on Braitenberg's Vehicles concept, this is a libray containing some specific flavors of neural network architecutres, simulated environemnts and entity objects

Entity

  • Entity holds the vehicle-specific classes, operations and processes, including the entity definition, senses, and actions

World

  • World holds the pygame visualization, step update
  • For now, I just dumped in the pygame froggerbot implementation -- it's super messy.

nnets

  • (we may move this to the Neural Webs package to make it cleaner)
  • For now, holds the network strucutres, optimizers, layers, etc.

Visuals & Diagrams

https://mermaid.js.org/config/Tutorials.html

flowchart LR;
    A --> B;
    A --> C;
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Reinforcement Learning (RL) - modeling biological and animal learning behaviors through Vehicles

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