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Markings Bundle from Impstation #2928
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RSI Diff Bot; head commit 920a696 merging into 3f098ce Resources/Textures/Mobs/Species/Slime/parts.rsi
Resources/Textures/_Impstation/Mobs/Customization/animatedmarkings.rsi
Resources/Textures/_Impstation/Mobs/Customization/bodyhair.rsi
Resources/Textures/_Impstation/Mobs/Customization/headcovers.rsi
Resources/Textures/_Impstation/Mobs/Customization/human_hair.rsi
Resources/Textures/_Impstation/Mobs/Customization/markingsbundle1.rsi
Resources/Textures/_Impstation/Mobs/Customization/moth.rsi
Resources/Textures/_Impstation/Mobs/Customization/reptilian_parts.rsi
Resources/Textures/_Impstation/Mobs/Customization/scars.rsi
Resources/Textures/_Impstation/Mobs/Customization/slime_parts.rsi
Resources/Textures/_Impstation/Mobs/Customization/tattoos.rsi
Resources/Textures/_Impstation/Mobs/Customization/vox_scars.rsi
Resources/Textures/_Impstation/Mobs/Customization/voxbundle1.rsi
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Now that delta-v has Thaven, the Thaven animated markings can be added. |
do you want to pick this up? |
Yea I can pick this up, the people deserve imp's pretty markings |
yeah sorry ive been crazy busy on other projects recently, air fryer is welcome to take point on this |
Still planning to work on this! Will have time this weekend |
sorry for not following through with this, could someone pick up this pr? |
my build is failing locally and it seems to be entirely unrelated to this PR so i'm extremely sorry for committing a cardinal sin and PRing without testing.
About the PR
This is an updated port of new-frontiers-14/frontier-station-14#2771, rolling in three more impstation PRs (impstation/imp-station-14#1545, impstation/imp-station-14#1541 and impstation/imp-station-14#1563) plus a couple i missed (impstation/imp-station-14#282 & a couple other reptilian markings i cant actually find the source PR for). additionally i included my changes to the Harpy Bionic Wings marking from #2767
Why / Balance
Cosmetics, bugfix, Lyndomen was already porting several of the head coverings,
Technical details
Alters HumanoidAppearanceSystem and MarkingPrototype to accept shaders, and prototypes.go because. um. i actually don't know but the original PR did this.
Slimes and arachnids have a minor resprite. Major overhaul to how Vox markings work.
Additionally, adds the following:
9 new hair styles - humans, slimes, oni, felinid, and harpies. vulpkanin get 7 of them
28 markings for arachnids
28 markings for reptilians
44 markings for humans, oni, felinid. harpies get like half of these
50 markings for slimes
49 markings for moths
74 markings for vox, including underwear
6 markings for dionae
Media
markings.demo.mp4
oh please look at the linked prs for more screenshots. some highlights tho

Requirements
Breaking changes
Slimes lost their nose and mouth (they are now opt-in).
Arachnids have had their body sprite significantly lightened to take advantage of the full RGB slider.
Vox no longer have forced markings, so their arms, legs, and beak are no longer always yellow. (These are also opt-in, and the sprites are recolorable.) Additionally their skin tone slider was unclamped, because it was buggy to begin with and birds in nature are extremely colorful.
The Harpy Bionic Wings marking was split into two markings, where the lights are now an overlay.
Changelog
🆑 Impstation