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sowelipililimute
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to quote @Stop-Signs:

About the PR

WOWZA ITS WAR TIME!!!!

If a nukie mode is not hostage ops it will AUTOMATICALLY call war after 2 minutes of the round starting. War still includes everything it did, as a reminder ill put what it does here

all nukies get 80TC (yes, still 80 without hardsuits)
nukies cannot depart until a certain period of time has passed to give station time to prepare
crew cannot call evac until 25 minutes

TO BE DONE AT A LATER DATE:
once ERT gamerules get added I will add those to automatically spawn, as well as force the shuttle to come with a timer that cannot be recalled.

Why / Balance

Id love to do my nukie rant here, but ill try to keep it concise. Current nukies is 30 minutes of RP, and then instant round over with little involvement for crew. Warops is ~25 minutes of the station coming together to defend themselves and become victorious. so +RP, +comradery, +not having 30 minutes wasted.

Technical details

Media

I will add if requested but its literally just a funny announcement

Requirements

  • I have tested all added content and changes.
  • I have added media to this PR or it does not require an ingame showcase.

Breaking changes

The announcement that happens is pending direction discussion and will be added later

Changelog

🆑

  • tweak: Non-hostage ops nukies will always be warops.

@sowelipililimute sowelipililimute requested review from a team as code owners April 23, 2025 21:40
@github-actions github-actions bot added Changes: YML Changes any yml files Changes: C# Changes any cs files Changes: Localization Changes any ftl files S: Needs Review size/M 64-255 lines labels Apr 23, 2025
@Lyndomen
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Direction review time part #7282938

@Zephyrpak
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WAR! WHAT IS IT GOOD FOR!

@SirrRequiem
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I thought war was removed because it creates the already LRP into worse RP?

I think it'd be more interesting if there was a way for us to tell still and make an RP out of that! Maybe guarantee someone to have Precog at the start of the round that gives visions of the nukies (if it doesn't already) and then people could think this vision is crazy or believe it and start subtly beefing up their firepower

@SirrRequiem
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Or, counter point to my own comment if we are actually wanting to add warops back in: make it to where there's a prompt (similar to rolling a psionic power) to encourage creative strategies with the extra TC and not to just outright murderbone. Use the chaos that the announcement would cause to your advantage. People would probably expect redsuits, but instead the nukies could wear chameleon gear, etc etc

@Stop-Signs
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Direction is approving this with a grain of salt, obiously warops has been rather controversial; in the past. We'd be down to see this coinflipped between regular and normal nukies but its not requried for this to be approved. we look forward to seeing how this goes!

@sowelipililimute sowelipililimute force-pushed the evil-announcement-ops branch 2 times, most recently from 42b4561 to b6cc365 Compare April 28, 2025 21:16
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7 participants