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About the PR

Add round start injectors to corpsman in a loadout

Why / Balance

corpsman use to get 2 brute and 2 burn auto injectors that made a huge difference in combat whether or not a teammate survived or you as corps survived this was replaced with a round start combat kit but that sometimes just does not spawn i believe and that still removes 2 injectors and not having them can make a huge difference

Technical details

Adds a injector loadout option that includes the following
note you can only pick 4 injectors

2 brute injectors
2 burn injectors
2 puncturase injectors
2 pyrazine injectors
1 airloss injector
1 poison injector
1 rad injector

Media

Screenshot 2026-01-08 174327

Requirements

  • I have tested all added content and changes.
  • I have added media to this PR or it does not require an ingame showcase.

Breaking changes

Changelog

🆑

  • add: Added a corpsman injector loadout
    -->

@snowywinters snowywinters requested a review from a team as a code owner January 9, 2026 00:47
@github-actions github-actions bot added size/M 64-255 lines Changes: YML Changes any yml files Changes: Localization Changes any ftl files S: Needs Review Awaiting review from a Maintainer and removed size/M 64-255 lines labels Jan 9, 2026
@ShepardToTheStars
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The corpsman was given a guaranteed combat medkit in their locker to compensate for this. If you make this change, remove that medkit.

@github-actions github-actions bot added the size/M 64-255 lines label Jan 9, 2026
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@ShepardToTheStars ShepardToTheStars left a comment

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Test fails real. Suggestions will probably fix it.

@ShepardToTheStars ShepardToTheStars added S: Awaiting Changes Do not merge due to requested changes Under Direction Review This pull request is under consideration from the Direction team. and removed S: Needs Review Awaiting review from a Maintainer labels Jan 11, 2026
@ShepardToTheStars
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Also, direction reviewing.

@rebe83
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rebe83 commented Jan 16, 2026

So there was a fair bit of discussion on this one
Requested changes would be:

  1. Remove the guaranteed combat kit
  2. If possible make a load out option giving them EITHER the ERT medic box of 30u vials of various chems OR a pen selector kit where they can get 4 brute 4 burn or 2 punc 2 pyra
  3. This should be a load out option or come in their bag, not in the locker so hos/cap can't steal it

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Labels

Changes: Localization Changes any ftl files Changes: YML Changes any yml files S: Awaiting Changes Do not merge due to requested changes size/M 64-255 lines Under Direction Review This pull request is under consideration from the Direction team.

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3 participants