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Corpsman injectors #5168
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Corpsman injectors #5168
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The corpsman was given a guaranteed combat medkit in their locker to compensate for this. If you make this change, remove that medkit. |
ShepardToTheStars
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Test fails real. Suggestions will probably fix it.
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Also, direction reviewing. |
Co-authored-by: Vanessa <[email protected]> Signed-off-by: snowywinters <[email protected]>
Co-authored-by: Vanessa <[email protected]> Signed-off-by: snowywinters <[email protected]>
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So there was a fair bit of discussion on this one
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About the PR
Add round start injectors to corpsman in a loadout
Why / Balance
corpsman use to get 2 brute and 2 burn auto injectors that made a huge difference in combat whether or not a teammate survived or you as corps survived this was replaced with a round start combat kit but that sometimes just does not spawn i believe and that still removes 2 injectors and not having them can make a huge difference
Technical details
Adds a injector loadout option that includes the following
note you can only pick 4 injectors
2 brute injectors
2 burn injectors
2 puncturase injectors
2 pyrazine injectors
1 airloss injector
1 poison injector
1 rad injector
Media
Requirements
Breaking changes
Changelog
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