VR endless runner type game for google cardboard uses a game controller for input This project was created in unity version 5.6.0f3(64 bit) using gvr sdk version 0.6. Currently this game has only 3 inputs going left, going right and reset. The input can be given by any kind of external controller, I tried with cosmicByte game pad. The difficulty level(speed of runner) and the rate at which the player scores points changes increases after every 10 points gained by the player. There are 4 types of bridge prefabs currently which spawn in a random order, taking care that no 2 consecutive prefabs are the same. Only 7 pieces of bridge are present at any given time to prevent memory overflow.
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VR endless runner type game for google cardboard uses a game controller for input
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Devansh-Agarwal/VR-Endless-Runner
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VR endless runner type game for google cardboard uses a game controller for input
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