2.5D platformer made in Unity game engine
Co authored by:
- Antun Mesar (https://www.linkedin.com/in/antun-mesar-9b4394194/)
- Marko Cavalli (https://www.facebook.com/marko.cavalli)
- Ivan Glavinovic (https://www.facebook.com/ivan.glavinovic)
Jimmy The Cop is a 2.5D puzzle platforming game developed in Unity by me and 3 co-students. The core gameplay is based on gravity manipulation that helps in solving different types of puzzles. The game features destructible environment, dynamic day-night cycle, different types of enemies and puzzle mechanisms, a multi-stage final boss fight, joystick support with force feedback and much more.
The game was also showcased at the Reboot Develop 2019 conference as a part of the indie booth section.
After starting the build (.exe file) control the character movement with WASD keys, space bar is used for jumping. Mouse is used for aiming the gravity push/pull powers while shift turns on the gravity field power.
The goal of the game is to solve puzzles and beat the boss stage in the second level.








