I am a passionate Game Developer who loves building 3D and 2D games using Unity and C#.
I enjoy turning ideas into playable mechanics, designing clean systems, and writing maintainable code.
My main focus areas are:
- ๐ฎ Gameplay programming in Unity
- ๐งฉ Object-oriented and modular architecture
- ๐ค AI systems such as enemy behavior and pathfinding
- โก Performance optimization for smooth gameplay
- ๐ Exploring GPU programming using CUDA and PyTorch
itch.io: Drazestorm Other Github: Ruhaan838
| Unity3D | C# | C++ | Python | Git | GitHub | CUDA | PyTorch |
|---|---|---|---|---|---|---|---|
- ๐งฉ Object-Oriented Programming (OOPS)
- ๐ง Design Patterns
- ๐ฆ Scriptable Objects
- ๐ Event Systems
- ๐ค AI Pathfinding
- ๐ฏ Raycasting Mechanics
| Project | Type | Links |
|---|---|---|
| Feel The AK47 | First-Person Shooter | Github โข itch.io |
| CashOh Burgers | 3D Cooking Game | GitHub โข itch.io |
| Defend The Protector | 2D Action RPG | GitHub โข itch.io |
- FPS & RPG games
- Interface-based gameplay architecture
- AI enemies and wave systems
- Data-driven systems using ScriptableObjects
- Clean & optimized gameplay code