Fix node count and tasks-per-node in mache.parallel#376
Merged
xylar merged 2 commits intoE3SM-Project:mainfrom Apr 2, 2026
Merged
Fix node count and tasks-per-node in mache.parallel#376xylar merged 2 commits intoE3SM-Project:mainfrom
mache.parallel#376xylar merged 2 commits intoE3SM-Project:mainfrom
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We should always be allocating the minimum number of nodes on which the number of tasks will fit.
We want as many tasks per node as possible so idle nodes are potentially available for other work.
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I will test this in combination with other mache 3.3.0 changes. |
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TestingI was able to see that I got the expected, reduced number of nodes with this fix. |
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First, we don't want to request more nodes than the number of tasks, which is currently happening under Slurm for small jobs.
Second, we don't really want to be spreading runs across all allocated nodes, we want to request the minimum number of nodes that will hold the run. This is because we want the option in the not-to-distant future (in Polaris at least) to run multiple tasks in parallel as resources allow.
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Testingcomment, if appropriate, in the PR documents testing used to verify the changes