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1 | | -🧭 “Daring Do and the Yaks that SMASH!” 2.3.1.2 🏔️ |
| 1 | +🧭 “Daring Do and the Yaks that SMASH!” 2.3.1.3 🏔️ |
| 2 | +✢ Additions: |
| 3 | + - Added three new scientists for Stalliongrad and a decision to promote them into generals. |
| 4 | + - Added an avionics facility in Stalliongrad. |
| 5 | + - Added two new advisors/generals for Kattail's Abyssinia. |
| 6 | + - Added a new portrait for Sunburst in Crystal Empire. |
| 7 | + |
| 8 | +✢ Changes: |
| 9 | + - Implemented changes from 1.15.2 HOI4 patch. |
| 10 | + - Decreased recon and initiative gain for stealth cloak project. |
| 11 | + - Further rebalancing related to the Great War. |
| 12 | + - Winggarden now uses the hippogriff namelist. |
| 13 | + - The focus "Harmonist Syncretic Economics" in Hippogriffia now correctly blocks economic laws. |
| 14 | + - Spirit Grenades special project now requires Support Equipment to be researched. |
| 15 | + - Abyssinia's Kaiser Kattail has received an updated portrait, alongside decisions to swap them. |
| 16 | + |
| 17 | +✢ Fixes: |
| 18 | + - Corrected various problems with Kattail's focus tree. |
| 19 | + - Added missing modifiers to Katown when Projekt Metropol is done. |
| 20 | + - Long Term Tactical Divination special project now actually applies extra planning and logistics for new leaders. |
| 21 | + - Resolved all issues regarding the Deep Rock Drill special project and modifier. |
| 22 | + - Universal Translator special project modifier now recognises ownership of Cloudbury. |
| 23 | + - Fixed recently introduced issues in Zarishat's Coltva. |
| 24 | + - Kattail can no longer build arcologies in land he doesn't own. |
| 25 | + - Fixed multiple spawnpoints for rocket sites. |
| 26 | + - Fixed defence amount for heavy knight project choice. |
| 27 | + - Fixed Yakyakistan claimed states wargoals on Nova Griffonia/Griffonian Frontier. |
| 28 | + - Fixed an issue where Tobuck could continue researching pony technologies after swapping. |
| 29 | + - Hippogriffia can no longer remove Warzena and Zumidia out of their faction. |
| 30 | + - New Mareland can no longer use puppeting decisions as a puppet. |
| 31 | + - Fixed an issue where the Political Chaos idea couldn't be removed in republican Nova Griffonia. |
| 32 | + - The decision to increase science base for Lake City will no longer appear if already at highest level of it. |
| 33 | + - Corrected the Griffking Empire losing its cosmetic tag. |
| 34 | + - Farbrook can now unlock a previously unavailable advisor. |
| 35 | + - Definitely cleared out the last human infiltrators in changeling models. |
| 36 | + - Miscellaneous bugfixes and improvements. |
| 37 | + - Miscellaneous localisation fixes. |
2 | 38 |
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| 39 | +🧭 “Daring Do and the Yaks that SMASH!” 2.3.1.2 🏔️ |
3 | 40 | ✢ Additions: |
4 | 41 | - Added unique province terrain art for Canterlot, Griffenheim, Manehattan and Vesalipolis. |
5 | 42 | - Added a custom GUI for managing prefectures for Zarishat's Coltva. |
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14 | 51 | - Truthahn in Greifenmarschen now destroys the Grand Temple landmarks. |
15 | 52 | - The Monument to the Revolution built by Constitutionalist Colthage is now a landmark. |
16 | 53 | - Francistria is now more willing to make peace with Tarrin. |
17 | | - - Reduced damage to Highhill troops from focus "Send In Saboteurs" |
18 | 54 |
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19 | 55 | ✢ Fixes: |
20 | 56 | - Eliminated causes of three different CTDs. |
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28 | 64 | - Replaced various obsolete tech requirements with special project checks. |
29 | 65 | - Restored supremacist Romau's special cosmetic tag for forming the Empire. |
30 | 66 | - Fixed an issue with nuclear submarine engines. |
31 | | - - Fixed Stalliongrad payment for Nova Griffonian republican planes |
32 | 67 | - Miscellaneous bugfixes and improvements. |
33 | 68 | - Miscellaneous localisation fixes. |
34 | 69 |
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