Skip to content

Issues: EasyRPG/Player

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or ⇧ + click/return for logical OR
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

Support for ppcomp, LS.dat & BetterAEP Building FileFinder Input Input related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreter RPG_RT Patches Settings All about customizable features, storing and applying them Window/Scenes
#3363 opened Mar 5, 2025 by florianessl Draft
13 of 22 tasks
Freezes when starting up with the controller connected Input Input related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreter Needs feedback Waiting for the issue author to give further information.
#3283 opened Oct 13, 2024 by fumln
Improvement idea for auto-detect buttons in browser ported games Emscripten WebAssembly/JavaScript port for web browsers Enhancement Input Input related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreter
#3279 opened Oct 7, 2024 by Br4ssman
Input Mapping - Let the User Know If one or more commands are attatched to the same key Enhancement Input Input related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreter
#3211 opened Apr 16, 2024 by jetrotal
Android - Make the on-screen buttons have their own entries in the Player settings menu and do not allow them to be edited Android Input Input related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreter
#3155 opened Nov 20, 2023 by Mimigris
Putting the window of the game in the background while holding a stick or the LT/RT button of a controller will still consider it as being held until being pressed again Input Input related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreter
#3134 opened Oct 27, 2023 by Mimigris
Android - Allow more keys to be mapped, and add a reset game function in the quick menu when playing a game Android Feature Request Input Input related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreter UX For issues affecting the user experience, such annoyances, counter-intuitive or ugly design
#3103 opened Sep 27, 2023 by Mimigris 0.8.2
Maniac: Key Input Processing EX - the keys Shift, Ctrl and Alt are not detected Input Input related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreter RPG_RT Patches
#3098 opened Sep 26, 2023 by Mimigris
Recognize the keyboard of the player to display the correct key in the Settings scene and for Key Input Processing EX Input Input related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreter RPG_RT Patches
#3082 opened Sep 8, 2023 by Mimigris
Settings - "Swap D-Pad with buttons" uses the Xbox layout for the swap even on non-Xbox controller platforms 3DS Input Input related (gamepads, keyboard mappings, mouse support). For KeyInputProc, add event/interpreter Settings All about customizable features, storing and applying them
#3065 opened Aug 1, 2023 by Mimigris 0.8.2
ProTip! Add no:assignee to see everything that’s not assigned.