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59 changes: 41 additions & 18 deletions PunctureTracker/src/puncture_tracker.cxx
Original file line number Diff line number Diff line change
Expand Up @@ -83,11 +83,17 @@ extern "C" void PunctureTracker_Setup(CCTK_ARGUMENTS) {
if (track_boxes) {
const std::array<std::vector<CCTK_REAL>, Loop::dim> &location =
g_punctures->getLocation();
for (int n = 0; n < nPunctures; ++n) {
CCTK_VINFO("Writing punc coords to box %d.", n);
position_x[n] = location[0][n];
position_y[n] = location[1][n];
position_z[n] = location[2][n];
for (int n = 0; n < 3; ++n) { // BoxInBox currently hardcodes position[3]
if (n < nPunctures) {
CCTK_VINFO("Writing punc coords to box %d.", n);
position_x[n] = location[0][n];
position_y[n] = location[1][n];
position_z[n] = location[2][n];
} else {
position_x[n] = 0.0;
position_y[n] = 0.0;
position_z[n] = 0.0;
}
}
}
}
Expand Down Expand Up @@ -164,22 +170,39 @@ extern "C" void PunctureTracker_Track(CCTK_ARGUMENTS) {
g_punctures->broadcast(CCTK_PASS_CTOC);

// Write to pt_loc_foo and pt_vel_foo
for (int i = 0; i < nPunctures; ++i) {
pt_loc_t[i] = time[i];
pt_loc_x[i] = location[0][i];
pt_loc_y[i] = location[1][i];
pt_loc_z[i] = location[2][i];
pt_vel_t[i] = time[i];
pt_vel_x[i] = velocity[0][i];
pt_vel_y[i] = velocity[1][i];
pt_vel_z[i] = velocity[2][i];
for (int i = 0; i < max_num_tracked; ++i) {
if (i < nPunctures) {
pt_loc_t[i] = time[i];
pt_loc_x[i] = location[0][i];
pt_loc_y[i] = location[1][i];
pt_loc_z[i] = location[2][i];
pt_vel_t[i] = time[i];
pt_vel_x[i] = velocity[0][i];
pt_vel_y[i] = velocity[1][i];
pt_vel_z[i] = velocity[2][i];
} else {
pt_loc_t[i] = 0.0;
pt_loc_x[i] = 0.0;
pt_loc_y[i] = 0.0;
pt_loc_z[i] = 0.0;
pt_vel_t[i] = 0.0;
pt_vel_x[i] = 0.0;
pt_vel_y[i] = 0.0;
pt_vel_z[i] = 0.0;
}
}

if (track_boxes) {
for (int i = 0; i < nPunctures; ++i) {
position_x[i] = location[0][i];
position_y[i] = location[1][i];
position_z[i] = location[2][i];
for (int i = 0; i < 3; ++i) { // BoxInBox currently hardcodes position[3]
if (i < nPunctures) {
position_x[i] = location[0][i];
position_y[i] = location[1][i];
position_z[i] = location[2][i];
} else {
position_x[i] = 0.0;
position_y[i] = 0.0;
position_z[i] = 0.0;
}
}
}
}
Expand Down