public class EnesEfeTokta : IDeveloper, IGameCreator, ICloudArchitect
{
public Profile Information => new()
{
Location = "Erzurum, Turkey 🇹🇷",
Availability = "Remote • Europe • North America",
Experience = new[] {
"Backend Architecture",
"Game Development",
"Cloud Engineering",
"Mobile Development"
},
CurrentFocus = "Microservices & Cloud-Native Architecture",
Passion = "Building scalable systems and immersive gaming experiences"
};
public TechStack Skills => new()
{
Backend = new[] { "C#", ".NET Core", "ASP.NET", "Microservices", "REST APIs" },
GameDev = new[] { "Unity Engine", "C#", "Game Design", "Blender 3D" },
Cloud = new[] { "AWS", "Azure", "Docker", "Kubernetes", "Serverless" },
Database = new[] { "PostgreSQL", "Redis", "Supabase", "SQL Server" },
Mobile = new[] { "Kotlin", "Android SDK", "Mobile Architecture" }
};
}|
Backend Engineering Building distributed systems with .NET Core that handle millions of requests with high availability and fault tolerance. Microservices Architecture • RESTful APIs |
Game Development Creating engaging gameplay experiences from concept to deployment with focus on performance and player satisfaction. Unity 3D Games • Multiplayer Features |
Cloud Architecture Designing and implementing scalable, resilient cloud infrastructure on AWS and Azure platforms. Container Orchestration • Serverless |
| Achievement | Details | Year |
|---|---|---|
| 🥇 Google Game & App Academy | Top 7 Finalist among 3,000+ participants | 2024 |
| 📜 Google Project Management | Professional Certificate | 2024 |
| ☁️ AWS Solutions Architect | Learning Path Completed | 2024 |
| 🔷 Microsoft Azure Fundamentals | AZ-900 Preparation | 2024 |
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mindmap
root((Enes Efe Tokta))
Backend Development
Microservices Architecture
.NET Core APIs
Event-Driven Systems
Performance Optimization
Game Development
Unity 3D Games
Multiplayer Features
Game Mechanics
Player Experience
Cloud Engineering
AWS Services
Azure Platform
Serverless Architecture
Learning & Growth
System Design
C#
Cloud Certifications
Game AI
Active Projects:
- Building microservices architecture with .NET Core and CQRS patterns
- Developing scalable real-time multiplayer systems with Unity
- Creating serverless applications on AWS Lambda and Azure Functions
- Building Android applications with modern Kotlin architecture
|
Architecture & Design
|
Professional Standards
|
"First, solve the problem. Then, write the code." - John Johnson
I'm Open To:
Remote Opportunities • Freelance Projects • Open Source Contributions • Technical Consulting • Mentorship
Available for Remote Work: Europe • North America • Global Projects
⭐ From EnesEfeTokta • Crafted with 💜 and ☕
"The best way to predict the future is to implement it." 🚀



