Commit 90e085d
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Refactor ammo UI, update vehicle logic, and move icons
Refactored the vehicle HUD to display separate bullet and rocket ammo slots with reload counts, updating related USS and UXML files. Added new bullet and rocket icons, moved all vehicle UI icons to a centralized Icons folder, and updated references. Improved vehicle and building logic, including more granular fuel consumption rates and enhanced destruction notifications. Adjusted ammunition and vehicle asset parameters for better gameplay balance.1 parent fef0b65 commit 90e085d
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64 files changed
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-65
lines changed- Red Strike/Assets
- AmmunitionSystem
- Ammunitions/Ammunitions
- BasicRocket
- BasicTankShell
- BuildingPlacement/Buildings
- Icons
- InputController
- PlanetAtmosphereSystem
- Resources
- UISystem
- Styles
- Templates
- VehicleSystem/Vehicles
- Infantry
- Quad
- TankCombat
- TankHeavyA
- TankHeavyB
- Trike
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