Commit 9daac6b
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Add networked building rotation and adjust hangar spawn
Introduced an RPC method to rotate buildings by 90 degrees via network in Building.cs and updated InputController to call this RPC when Ctrl+R is pressed. Also adjusted the Hangar vehicle spawn point to be 2 units higher. Removed AssetOrigin metadata from Photon Fusion .meta files.1 parent 8aff478 commit 9daac6b
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115 files changed
+80
-742
lines changed- Red Strike/Assets
- BuildingPlacement/Buildings
- Hangar
- InputController
- Photon/Fusion
- Assemblies
- Debug
- Release
- CodeGen
- Editor
- EditorResources
- Fonts
- FusionHub
- Plugins/NanoSockets
- Android
- arm64-v8a
- armeabi-v7a
- x86_64
- x86
- Linux
- Metro
- ARM64
- ARM
- x64
- x86
- NanoSockets
- Dynamic
- Static
- WebGL
- iOS
- macOS
- tvOS
- visionOS
- PlanetAtmosphereSystem
- Resources
- Scenes
- Unit
- VehicleSystem/Vehicles
- Infantry
- OrnithopterA
- OrnithopterB
- Quad
- TankCombat
- TankHeavyA
- TankHeavyB
- Trike
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