This plugin is specially created for Minecraft - Epic Fight development, in blender 2.79 version.
- Download the whole source code.
- Go to the folder where blender is installed, move all files under /2.79/scripts/addons/io_export_mc_json/. (Last folder name is example)
- Go to the Blender > File > User Preferences > Add-ons, And find the add-on named "Import-Export: Minecraft Model Json Exporter"
- Check to the checkbox and save user settings
- Now you can see the exporter named "Animated Minecraft Model" is activated!
Since this exporter is designed for a very restricted purpose, I won't provide any support. The mesh, armature, and animation data must be created first to export the model properly.
2.0.2: Added 'Export only visible bones' option applied to exporting armature and animation
2.0.1: Fixed camera animation export error caused by quaternion <-> matrix transformation.
2.0.0: Added camera export for pov animation, Added animation formatting to optimize animation expression (Attribute format is recommended more than Matrix format)
1.0.2: Added the part ditingushing function by the vertex group it will store all vectices in the vertex group which is the name ends with "_mesh"
1.0.1: Separated the option "export model" to "export mesh" and "export armature". This is because the armature data is useless to armors. Changed the hidden joints not to be exported
1.0.0: Created