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Epic Fight Animation & Model exporter

This plugin is specially created for Minecraft - Epic Fight development, in blender 2.79 version.

Applying to your blender

  1. Download the whole source code.
  2. Go to the folder where blender is installed, move all files under /2.79/scripts/addons/io_export_mc_json/. (Last folder name is example)
  3. Go to the Blender > File > User Preferences > Add-ons, And find the add-on named "Import-Export: Minecraft Model Json Exporter"
  4. Check to the checkbox and save user settings
  5. Now you can see the exporter named "Animated Minecraft Model" is activated!

About the bug and supports

Since this exporter is designed for a very restricted purpose, I won't provide any support. The mesh, armature, and animation data must be created first to export the model properly.

Changelog

2.0.2: Added 'Export only visible bones' option applied to exporting armature and animation

2.0.1: Fixed camera animation export error caused by quaternion <-> matrix transformation.

2.0.0: Added camera export for pov animation, Added animation formatting to optimize animation expression (Attribute format is recommended more than Matrix format)

1.0.2: Added the part ditingushing function by the vertex group it will store all vectices in the vertex group which is the name ends with "_mesh"

1.0.1: Separated the option "export model" to "export mesh" and "export armature". This is because the armature data is useless to armors. Changed the hidden joints not to be exported

1.0.0: Created

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Epic Fight - Blender Json Exporter, used to export animations

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