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@fxeP1 fxeP1 commented Oct 25, 2025

Fixes a bug where once the client has had client.Kill() called it would cause bogus errors due to locals & client being nil, this should fix that.

Should resolve #2006

PoF:
Tested with isStudio flag flipped around

Fixes a bug where once the client has had client.Kill() called it would cause bogus errors due to locals & client being nil, this should fix that.
Add Kick to kill
@Dimenpsyonal Dimenpsyonal added the 🎏 miscellaneous Miscellaneous content label Nov 3, 2025
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900k Client Error on my game

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