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Fix on drag handle action.
Check C++ Formatting #333: Commit 731aa2b pushed by davidetan
36s c3
c3
Add Spine icon.
Check C++ Formatting #330: Commit f46c3fa pushed by davidetan
35s c3
c3
Fixed debug skeleton position.
Check C++ Formatting #329: Commit 2a01da0 pushed by davidetan
59s c3
c3
Add GetEventData expression.
Check C++ Formatting #321: Commit ed94892 pushed by davidetan
34s c3
c3
Add is animation playing condition.
Check C++ Formatting #320: Commit 5736311 pushed by davidetan
32s c3
c3
Fix double premultiplication.
Check C++ Formatting #317: Commit 546c9f8 pushed by davidetan
36s c3
c3
Use new SkeletonRendererCore interface.
Check C++ Formatting #316: Commit fc40ca5 pushed by davidetan
35s c3
c3
Reset bounds on loader scale change.
Check C++ Formatting #315: Commit fa64afb pushed by davidetan
35s c3
c3
Enable hierarchies.
Check C++ Formatting #313: Commit 1afafb9 pushed by davidetan
36s c3
c3