Releases: Etoryx/SleepSkip
Release list
SleepSkip 1.10.0
SleepSkipUltra 1.10.0
This release focuses on production hardening, wider server compatibility, and better configurability for real SMP environments.
Added
- New locales: Italian, Czech, Hindi, Turkish, Indonesian, and Finnish.
- Optional sleep rewards for actual sleepers: health, hunger, XP, potion effects, messages, and console commands.
- Anti-abuse controls: minimum eligible players, per-world skip cooldowns, world allow/block lists, and weighted sleep permissions.
- Public API events for skip lifecycle integration: start, complete, cancel.
- GitHub Releases update checker with admin join notifications.
Improved
- Folia compatibility: verified on Folia
1.20.1,1.20.6,1.21.11, and26.1.2. - Build compatibility: plugin jar now uses Java 17 bytecode so older Folia
1.20.1remapping can load it correctly. - README now separates declared compatibility from actually tested server versions.
Fixed
- Natural skip rewards now reliably target the players who actually slept.
/sleep reloadno longer emits warnings when bundled locale files already exist.
Release
- Version bumped to
1.10.0.
SleepSkip 1.9.0
SleepSkipUltra 1.9.0
✨ New
- Bossbar UI — sleep progress as a top-screen bar. Modes:
title,bossbar,both. Configurable color/style per phase (night, storm, dawn, acceleration). - Per-player bossbar toggle —
/sleep bossbar <on|off|toggle|status>(permissionsleepskip.bossbar.toggle) plus a server-wide switch; the choice is saved per player. - 5 new placeholders —
%sleepskip_remaining%,%sleepskip_percent%,%sleepskip_state%,%sleepskip_speed%,%sleepskip_is_night%. - 6 new locales —
de,es,fr,pl,pt,zh(9 total).
🛠 Changes
- Supported range clarified: Paper/Folia 1.20.1 – 26.1.2 (Java 21).
- Config cleanup: merged the duplicate overlay switch (
settings.overlay-enabled→overlay.enabled, auto-migrated) and aligned defaults.
SleepSkip 1.8
SleepSkipUltra 1.8.0
Major update focused on sleep flow polish, day tracking, force skip, and overall stability.
Added
- Day counter with
%sleepskip_day_count% - Sunrise title announcements
- Optional typewriter animation and sound for morning titles
/sleep forceskip [world] [--instant]- Automatic merge for new config and locale keys on update
Fixed
- Day counting now matches the real Minecraft world day
- Fixed rare
+2 dayskip issues - Fixed phantom reset after night skip
- Fixed
daytime-ticksbehavior across skip paths - Fixed
forceskiphandling in edge cases - Fixed title flicker and early disappearance issues
- Fixed RU/UA locale encoding and text issues
Compatibility
- Minecraft
1.21+ - Tested on
Paper 26.1.2 - Tested on
Folia 26.1.2
SleepSkip 1.7
SleepSkip_1.7 release: unify sleep model, default en config, and locale hardening
SleepSkip 1.6
SleepSkip-1.6 Initial commit for SleepSkip 1.6
SleepSkip 1.5
SleepSkip v1.5 — Changelog
✨ New Features
Smooth 5-second night-to-morning transition (replaces instant time skip)
New nightSkipping message shown when transition begins
Folia support — auto-detects server type (Folia / Paper / Spigot)
bStats integration for usage metrics
🔧 Improvements
World filter — only Overworld is tracked; Nether & End are ignored
Player wake-up status updates mid-transition
checkAndSkipNight is now synchronized to prevent race conditions
nightSkipped message simplified to just "Good morning!"
📊 Config Changes
Added nightSkipping: "<#F6AD72>Night is skipping..."
Updated nightSkipped to "<#F6AD72>Good morning!"
⚙️ Technical
api-version changed from 1.21.4 → 1.21
Added .gitignore to exclude build artifacts
Improved error handling on config load