Releases: FG-Unofficial-Developers-Guild/FG-CoreRPG-Coins-Weight
Releases · FG-Unofficial-Developers-Guild/FG-CoreRPG-Coins-Weight
v2.4
What's Changed
- Coins weight was being written to the total coin value as well. Now they behave as intended.
Full Changelog: v2.3...v2.4
v2.3
v2.2
What's Changed
- Limit coin weight decimal places further
- Slight performance uplift (requires v4.3.3+)
- Future proofing against likely future updates.
Full Changelog: v2.1...v2.2
v2.1
v2.0 - rework for new ruleset updates
What's Changed
- The March 2022 CoreRPG ruleset now includes coin weight natively. This extension now ties into that official UI and on/off option, but handles coin weight via an inventory item. This enables negating coin weight per-player. It also allows you to see the net value of all coins by opening up the item sheet for the coin item.
- Better compatibility with theoretical rulesets that use different data structures/names for currency list.
- Much more efficient searching for coin inventory item.
- Coins inventory specifically sets coin item count to 1 (this seems to have been an issue in some rulesets).
- Coin inventory item can now be renamed to be anything.
- Add support for rulesets that have multiple coin or item inventories per character (such as savage worlds).
Full Changelog: v1.8-hotfix.1...v2.0-rc.5
v1.8-hotfix.1 - Add ADND/2E denoninations
If you work at Whole Foods and want a union, contact Whole Worker
- Add denominations for 2E/ADND. Contributed by Sterno.
- HOTFIX: More flexible item name detection (courtesy of JustinFreitas). Can now be renamed to Coins (Coins Weight Extension).
See previous release:
https://github.com/bmos/FG-CoreRPG-Coins-Weight/releases/tag/v1.7
v1.7 - add Dungeon Fantasy denominations
If you work at Whole Foods and want a union, contact Whole Worker
- Add denominations for GURPS Dungeon Fantasy and Dungeon Fantasy RPG ("Powered by GURPS"). Contributed by Syndaryl.
- Add chat message with ruleset name if ruleset definitions are not found (to help in accurate requests).
See previous release:
https://github.com/bmos/FG-CoreRPG-Coins-Weight/releases/tag/v1.6
v1.6 - fix createchild script error
If you work at Whole Foods and want a union, contact Whole Worker
- Should fix createChild argument script error
See previous release:
https://github.com/bmos/FG-CoreRPG-Coins-Weight/releases/tag/v1.5
v1.5 - allow other extensions to use denominations
- Other extensions can now use the denominations defined in Coins Weight (by referencing "CoinsWeight.aDenominations["pp"]['nWeight']" as an example).
See previous release:
https://github.com/bmos/FG-CoreRPG-Coins-Weight/releases/tag/v1.4
v1.4 - change method of triggering recalculation
- Code simplification (26.6% smaller file size)
- Change triggering of coin recalculation to use database handler rather than xml script. Benefits: more extension compatibility distributing from party inventory adds weight immediately. Drawbacks: more wasted processing power as it now recalculates as you type each digit.
See previous release:
https://github.com/bmos/FG-CoreRPG-Coins-Weight/releases/tag/v1.3