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Releases: FG-Unofficial-Developers-Guild/FG-CoreRPG-Extraplanar-Containers

v1.21

15 Oct 12:29
0d0f30a

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What's Changed

New Contributors

Full Changelog: v1.20...v1.21

v1.20-hotfix.1

16 Aug 12:15

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What's Changed

  • Remove debug message left in the code
  • Compatibility with 2024-08-13 ruleset update
  • HOTFIX: Use old xml in 5E ruleset

Full Changelog: v1.19-hotfix.1...v1.20-hotfix.1

Cumulative Users Graph

v1.19-hotfix.1

20 May 22:12
8a77829

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What's Changed

  • Fixes for item visibility in the inventory for items with notes entered in location field or where cached item location does not match the location field.

Cumulative Users Graph

Full Changelog: v1.18...v1.19-hotfix.1

v1.18

30 Apr 00:09
f663fc3

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What's Changed

  • Fix recalculation not occurring when item locations were changed
  • Items inside of a mundane container inside of an extraplanar container will now have their weight ignored.
    Please make sure you don't put extraplanar containers inside of mundane containers.
  • Simplify codebase, removing a net 13 lines

Cumulative Users Graph

Full Changelog: v1.17-hotfix.1...v1.18

v1.17-hotfix.1

29 Apr 11:18
653fed3

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What's Changed

  • Fix PFRPG2-Legacy system for ignoring bulk (was only working in PFRPG2)
  • Small improvements to weight calculation logic
  • HOTFIX: Contains that are overfull will be color-coded on each load rather than only when first made overfull.

Cumulative Users Graph

Full Changelog: v1.16-hotfix.1...v1.17-hotfix.1

v1.16-hotfix.1

18 Nov 12:04
72f779d

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What's Changed

  • Fix [ERROR] Handler error: [string "..raplanar-Containers:..ts/char_invname.lua"]:48: setFrame: Specified frame does not exist. (required) script error and field highlighting when containers are full.
  • HOTFIX: Adding support for PFRPG2-Legacy ruleset

Full Changelog: v1.14-hotfix.1...v1.16-hotfix.1

v1.14-hotfix.1 - PFRPG2 Ignore N Bulk

27 Mar 15:00
362d5f8

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What's Changed

  • Support Pathfinder 2e-style items that ignore N weight units. Syntax of this is "the first 2 bulk of these items don't count against your bulk limits" as found here.
  • To support this, the weight of items in mundane containers is now counted by combining the subtotals of each mundane container with the subtotal of items not in a container rather than by counting each item not in an extraplanar container.
  • Some other code cleanup also included.
  • HOTFIX: Better string search. No longer case sensitive, "of these items " now optional. Some examples of strings that will work in PFRPG2:
    • the first 2 Bulk of these items don't count against your Bulk limits
    • the first 2 bulk of these items don't count against your bulk limits
    • the first 2 Bulk don't count against your Bulk limits
    • the first 2 bulk don't count against your bulk limits

Full Changelog: v1.13-hotfix.3...v1.14-hotfix.1

v1.13-hotfix.3

26 Feb 22:54
7a9a99f

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What's Changed

  • Auto completion when filling in location field now works even for collapsed containers. Be careful, as they will disappear immediately! As always, expanding containers to add items may be best.
  • Allow specifying maximum quantity of items in a container (such as a quiver that holds no more than 30 arrows).
  • Reworked the item sheet UI to make it more clear. Added field top labels and new Limits row.
  • Color-code containers that have exceeded their limits to make them easier to find. Also added tooltip to the "weight" field to show which limit is exceeded.
  • HOTFIX: Field visibility was very broken.
  • HOTFIX: Color-coding of the weight field in the inventory could get stuck red.
  • HOTFIX: Weight label on item sheet was displaying on non-containers when sheet was locked and weight was 0.
  • HOTFIX: PFRPG2 issues with color coding.

Full Changelog: v1.12-hotfix.6...v1.13-hotfix.3

v1.12-hotfix.6

10 Nov 12:36
9c5b47d

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No to War in Ukraine!

What's Changed

  • Allow collapsing containers via double-click.
  • Use alternate chat messaging so that 'overfull' messages are broadcast to all users.
  • HOTFIX: Now works in 5E and SFRPG again.
  • HOTFIX: Collapsing items now works in PFRPG2.
  • HOTFIX: Mundane containers now also collapse properly.
  • HOTFIX: Collapsing mundane containers was negating the weight of contents (Issue #10 ). Fixed.
  • HOTFIX: Collapsing extraplanar containers was not collapsing child containers (Issue #11 ). Fixed but only works one level deep.
  • HOTFIX: Contents weight shown within container could get too long due to decimals (Issue #12 ). Now rounds to fewer decimals as numbers gets longer.
  • HOTFIX: Add second function override to fix issues with 2E
  • HOTFIX: Fix containers "collapsing in on themselves" as reported by Kazuto217.
  • HOTFIX: Fix potential issue of un-carried containers not allowing collapsing.

Full Changelog: v1.11...v1.12-hotfix.6

v1.11

01 Aug 19:17
3029cd5

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No to War in Ukraine!

What's Changed

  • New chat announcement icon
  • Backend code cleanup

Full Changelog: v1.10-hotfix.2...v1.11