Releases: FG-Unofficial-Developers-Guild/FG-CoreRPG-Extraplanar-Containers
Releases · FG-Unofficial-Developers-Guild/FG-CoreRPG-Extraplanar-Containers
v1.21
What's Changed
- 5E fixes for 2024 update by @rhagelstrom in #21
New Contributors
- @rhagelstrom made their first contribution in #21
Full Changelog: v1.20...v1.21
v1.20-hotfix.1
What's Changed
- Remove debug message left in the code
- Compatibility with 2024-08-13 ruleset update
- HOTFIX: Use old xml in 5E ruleset
Full Changelog: v1.19-hotfix.1...v1.20-hotfix.1
v1.19-hotfix.1
What's Changed
- Fixes for item visibility in the inventory for items with notes entered in location field or where cached item location does not match the location field.
Full Changelog: v1.18...v1.19-hotfix.1
v1.18
What's Changed
- Fix recalculation not occurring when item locations were changed
- Items inside of a mundane container inside of an extraplanar container will now have their weight ignored.
Please make sure you don't put extraplanar containers inside of mundane containers. - Simplify codebase, removing a net 13 lines
Full Changelog: v1.17-hotfix.1...v1.18
v1.17-hotfix.1
What's Changed
- Fix PFRPG2-Legacy system for ignoring bulk (was only working in PFRPG2)
- Small improvements to weight calculation logic
- HOTFIX: Contains that are overfull will be color-coded on each load rather than only when first made overfull.
Full Changelog: v1.16-hotfix.1...v1.17-hotfix.1
v1.16-hotfix.1
What's Changed
- Fix
[ERROR] Handler error: [string "..raplanar-Containers:..ts/char_invname.lua"]:48: setFrame: Specified frame does not exist. (required)script error and field highlighting when containers are full. - HOTFIX: Adding support for PFRPG2-Legacy ruleset
Full Changelog: v1.14-hotfix.1...v1.16-hotfix.1
v1.14-hotfix.1 - PFRPG2 Ignore N Bulk
What's Changed
- Support Pathfinder 2e-style items that ignore N weight units. Syntax of this is "the first 2 bulk of these items don't count against your bulk limits" as found here.
- To support this, the weight of items in mundane containers is now counted by combining the subtotals of each mundane container with the subtotal of items not in a container rather than by counting each item not in an extraplanar container.
- Some other code cleanup also included.
- HOTFIX: Better string search. No longer case sensitive, "of these items " now optional. Some examples of strings that will work in PFRPG2:
- the first 2 Bulk of these items don't count against your Bulk limits
- the first 2 bulk of these items don't count against your bulk limits
- the first 2 Bulk don't count against your Bulk limits
- the first 2 bulk don't count against your bulk limits
Full Changelog: v1.13-hotfix.3...v1.14-hotfix.1
v1.13-hotfix.3
What's Changed
- Auto completion when filling in location field now works even for collapsed containers. Be careful, as they will disappear immediately! As always, expanding containers to add items may be best.
- Allow specifying maximum quantity of items in a container (such as a quiver that holds no more than 30 arrows).
- Reworked the item sheet UI to make it more clear. Added field top labels and new Limits row.
- Color-code containers that have exceeded their limits to make them easier to find. Also added tooltip to the "weight" field to show which limit is exceeded.
- HOTFIX: Field visibility was very broken.
- HOTFIX: Color-coding of the weight field in the inventory could get stuck red.
- HOTFIX: Weight label on item sheet was displaying on non-containers when sheet was locked and weight was 0.
- HOTFIX: PFRPG2 issues with color coding.
Full Changelog: v1.12-hotfix.6...v1.13-hotfix.3
v1.12-hotfix.6
What's Changed
- Allow collapsing containers via double-click.
- Use alternate chat messaging so that 'overfull' messages are broadcast to all users.
- HOTFIX: Now works in 5E and SFRPG again.
- HOTFIX: Collapsing items now works in PFRPG2.
- HOTFIX: Mundane containers now also collapse properly.
- HOTFIX: Collapsing mundane containers was negating the weight of contents (Issue #10 ). Fixed.
- HOTFIX: Collapsing extraplanar containers was not collapsing child containers (Issue #11 ). Fixed but only works one level deep.
- HOTFIX: Contents weight shown within container could get too long due to decimals (Issue #12 ). Now rounds to fewer decimals as numbers gets longer.
- HOTFIX: Add second function override to fix issues with 2E
- HOTFIX: Fix containers "collapsing in on themselves" as reported by Kazuto217.
- HOTFIX: Fix potential issue of un-carried containers not allowing collapsing.
Full Changelog: v1.11...v1.12-hotfix.6
v1.11
What's Changed
- New chat announcement icon
- Backend code cleanup
Full Changelog: v1.10-hotfix.2...v1.11



