Releases: FG-Unofficial-Developers-Guild/FG-PFRPG-Drain-and-Permanent-Bonuses
Releases · FG-Unofficial-Developers-Guild/FG-PFRPG-Drain-and-Permanent-Bonuses
v1.5
v1.4
What's Changed
- Fix warning for anchoring static height by @ZarestiaDev in #6
- Updates for v4.3.0
Full Changelog: v1.3...v1.4
v1.3
What's Changed
- Improve compatibility with an upcoming extension from @ZarestiaDev
- Cleaned up formatting of code
New Contributors
- @ZarestiaDev made their first contribution in #5
Full Changelog: v1.2...v1.3
v1.2 - fix racial attribute adjustments
What's Changed
- Dragging a race to a new character will now add racial attribute adjustments to the perm bonus/penalty list. [issue #3]
- Various small code improvements.
Previous release:
https://github.com/bmos/FG-PFRPG-Drain-and-Permanent-Bonuses/releases/tag/v1.1
v1.1 - compatibility fix for extra stat to saves
- This fixes compatibility with Extra Stat to Saves by changing load order
Previous release:
https://github.com/bmos/FG-PFRPG-Drain-and-Permanent-Bonuses/releases/tag/v1.0.3
v1.0.3 - Add "untyped" type
This makes it more obvious what to choose for untyped bonuses (you could leave it blank before) as suggested by tahl_liadon.
Previous release:
https://github.com/bmos/FG-PFRPG-Drain-and-Permanent-Bonuses/releases/tag/v1.0.2
v1.0.2 - Theme compatibility fix
- I was saving a check value in a weird place, now it's where it should be.
- The titles of the abilities were not always aligned well in some themes. This should improve that.
Previous release:
https://github.com/bmos/FG-PFRPG-Drain-and-Permanent-Bonuses/releases/tag/v1.0.1
v1.0.1 - stack circumstance or dodge bonuses
- Permanent circumstance and dodge bonuses now stack with each other
- New bonus type "inherent" has been added for tomes and such
Previous release:
https://github.com/bmos/FG-PFRPG-Drain-and-Permanent-Bonuses/releases/tag/v1.0.0
v1.0.0 - Initial Release
mini charsheet updates lock ability scores