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Releases: FMTDev/FMT.Releases

FMT-26.3.9413.38095

09 Oct 21:21
f980361

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What's Changed

🚀 Features

  • FC26 Live Editor support, new per game App Settings functionality and New Object Editor

💬 Improvements

  • Upgrade to .NET 10
  • Use new Fluent UI browser in Editor

🐛 Fixes

  • Fix export folder when modifed only is checked would not export only modified files
  • Fix issue where Imported images would not notify the user if there was an error
  • Fix EbxSharedTypeDescriptors being logged on Release Version

Other Changes

  • Consolidate and Update packages
  • Remove unused FrostySdk.Profiles.bin
  • Remove the FMTIcon24.ico from the released files and add a UFC5Cover image
  • Remove deprecated FIFA 18,19,20,21 from FMT
  • Use Fluent UI on Launcher/Mod Manager and fix dotnet 10 window bug
  • Update MaterialDesignThemes and WpfToolkit
  • Remove FC26 Compiler Game Version Check

FMT-26.2.9407.28297

03 Oct 16:10
c00e34e

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FC26 Modding Support - TEST

  • FC26 is work in progress. Expect bugs!. Please be aware of what FMT does to make modding possible. Please read previous pre-release before trying to use this tool to mod FC26!

MADDEN26 Modding Support

  • Madden 26 is work in progress. FMT can launch "mods", it still cannot modify meshes. Please be aware of what FMT does to make modding possible. Please read previous pre-release before trying to use this tool to mod Madden26!

What's Changed

🚀 Features

  • Add Kit Creator Importer to FC 26
  • Added/Fixed FC26 Mesh Editing for Hair and Hair Cap

💬 Improvements

  • Create new fbmod version (v9) with placeholders for new functionality
  • FC26 - Support and update Sdk for patch 1.0.3

Other Changes

  • Removed the ability for people to open mods in editor until further notice

FMT-26.2.9397.12608

23 Sep 07:48
d93411f

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FMT-26.2.9397.12608 Pre-release
Pre-release

🚀 Features

FC26 Modding Support - TEST

Compiling mods for FC26 is now available. However, it came with a big catch. Please read below before trying to use this tool to mod FC26!!!

  • EA/DICE created a new way to generate a key for its files, we now have to work around it and hopefully find a better solution at a later time
  • Only option found so far is to avoid the Anti Cheat & Anti Tampering mechanisms. FMT is deploying a method that removes the Anti Cheat and injects its own code (Similar to Live Editor) to overcome the key issue
  • Do NOT try to modify meshes. Only Texture replacement and Ebx editing is currently available.
  • Do NOT use this tool unless you are confident in fixing issues caused by using it during this testing phase
  • Do NOT use this tool if you are scared of getting banned
  • Do NOT come to the Discord server expecting help if you break something
  • I have updated the Broken Install page on the Wiki. I broke my install multiple times in these tests, expect to do the same yourself.
  • As we are currently using the Anti Cheat / Anti Tamper workaround, I don't know how many Title Updates it can last before it breaks, expect this to not work after EA release Title Update 1
  • I am aware of __FMTBackup taking up a large amount of space and very slow in creating itself, this will likely be fixed in a later version

MADDEN26 Modding Support

  • Madden 26 is still work in progress. As much as FMT can launch "mods", it still cannot modify textures or meshes
  • FMT, Like Frosty MMC, avoids the Anti Cheat & Anti Tampering mechanisms by deploying MMC's own tool to do so
  • Only Ebx editing is currently available.
  • Do NOT use this tool unless you are confident in fixing issues caused by it during this testing phase
  • Do NOT use this tool if you are scared of getting banned
  • Do NOT come to the Discord server expecting help if you break something

OTHER STUFF

  • Add Command Arguments and saved Command Arguments

💬 Improvements

  • Improve FC25 mesh importing

Fixes

  • Fixed issue when exporting a folder from the browser, the browser would freeze on "exported successfully"

FMT-26.1.9382.30125

08 Sep 18:06
5621697

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What's Changed

Summary

Version 26 focuses on providing more tools and packages for other developers to develop plugins or separate applications based on FMT. This has been done by rewritting core sections of the old "Frosty" code and creating brand new packages.

The following Nuget packages are now available:

  • FMT.Compilers (To compile modded game assets into the game)
  • FMT.Core (For core functionality)
  • FMT.Db (For older generation games support that used a 'dbo' system)
  • FMT.Ebx (Named type defintion of Ebx assets)
  • FMT.FileTools (General tools for Reading and Writing)
  • FMT.Hash (Frostbite/EA Hash functions in one package)
  • FMT.InitfsSupport (init_fs support)
  • FMT.Logging (General log system)
  • FMT.Models.Assets (Asset system that is used throughout Frostbite)
  • FMT.PluginInterfaces (Plugin Interfaces and Objects that can be used by the FMT Plugins)
  • FMT.ProfileSystem (Game Profile sytem used by FMT)
  • FMT.Registry (General Registry Helpers)
  • FMT.Resources (Resources used by FMT)
  • FMT.ServicesManagers (Services and Managers used throughout FMT)

🚀 Features

  • Created a new system to generate Sdks from games without needing to launch the game, therefore removing the requirement of external Anti Cheat removal tools
  • Generated new SDK for FC 24, FC 25, FC 26 and Madden 26 using the new system
  • Editor will now detect an Out of Date Sdk and ask user to Generate a new one
  • FC 26 Support (Read only until the official release on 18th September)
    • Texture Support
    • Mesh Support (Hair cap is currently unsupported)
    • Ebx Support
    • Legacy Support, including Hash Conversion to discover more Legacy files than before
  • Madden 26 Support (Read only)
  • FIFA 17 Modding Support, including launching mods
  • Significant rewrite of many areas to support Nuget Packages and more open source
  • Add support to load profile.json from the plugins folder
  • Add Enum Editor Control
  • Added "Visual Studio Font" option in the App Settings (Main Menu)

💬 Improvements / Changes

  • Update FC25 Sdk to Title Update 21
  • Improve EBX Description System by adding an Array parser
  • Improve Instructions List for FC25 by using the new Sdk system to discover the correct values
  • Removed "Log" from bottom of editor. It wasn't used or supplying any real help to the user
  • Browsers now display Modified assets in green

🐛 Fixes

  • Fix issue where Editor would "freeze" after building cache
  • Fix Loading Project by File Association (fmtproj)
  • Multiple other fixes and changes

FMT-25.18.9331.15593

19 Jul 08:54
a45d52b

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What's Changed

💬 Improvements

  • Update FC25 Sdk to TU18

BREAKING CHANGE

The EBX / SDK Generation has been switched from targeting the old FrostySdk.dll to the FMT.Ebx Nuget Package. This BREAKS all old SDK.dll . As this is the case, if I cannot generate a new SDK for an older game, I will no longer support it. I have updated the list on the README of this repository to reflect the last supported version for each game. There are some games I could possibly update in the future. The 1 game I know I 100% cannot do so far is FIFA 23. EA removed all the FIFA games from the EA monthly subscription, however, I own the older copies like FIFA 17 -> FIFA 22. I hope this clear!!!

Note on Mod Manager

Although the NEW FMT.ModManager.exe is included. I would NOT recommend using it at this time. Please continue to use the integrated Mod Manager within FMT.exe until the new mod manager has been fully tested.

Discord

A discord was opened up for us to discuss the functionality and features of FMT. Please join it here

FMT-25.18.9315.39970

03 Jul 22:22
a45d52b

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New FMT Release FMT-25.18.9315.39970

🚀 Features

  • Add Profile for UFC5 on PS5 console

💬 Improvements

  • Update FC 25 Sdk to TU17
  • Improve Sdk search process to display process names being searched for and stop multiple output of the same log being presented

Note on Mod Manager

Although the NEW FMT.ModManager.exe is included. I would NOT recommend using it at this time. Please continue to use the integrated Mod Manager within FMT.exe until the new mod manager has been fully tested.

Discord

A discord was opened up for us to discuss the functionality and features of FMT. Please join it here

FMT-25.18.9287.22785

05 Jun 19:19
a45d52b

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BREAKING CHANGE

The EBX / SDK Generation has been switched from targeting the old FrostySdk.dll to the FMT.Ebx Nuget Package. This BREAKS all old SDK.dll . As this is the case, if I cannot generate a new SDK for an older game, I will no longer support it. I have updated the list on the README of this repository to reflect the last supported version for each game. There are some games I could possibly update in the future. The 1 game I know I 100% cannot do so far is FIFA 23. EA removed all the FIFA games from the EA monthly subscription, however, I own the older copies like FIFA 17 -> FIFA 22. I hope this clear!!!

Note on Mod Manager

Although the NEW FMT.ModManager.exe is included. I would NOT recommend using it at this time. Please continue to use the integrated Mod Manager within FMT.exe until the new mod manager has been fully tested.

Discord

A discord was opened up for us to discuss the functionality and features of FMT. Please join it here

What's Changed

💬 Improvements

  • Refactor FilePath resolving into FMT.ServicesManagers
  • Update FC 25 Sdk to Title Update 15

🐛 Fixes

  • Ensure correct Game.EXE path is used

FMT-25.18.9265.16540

14 May 17:15
a45d52b

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BREAKING CHANGE

The EBX / SDK Generation has been switched from targeting the old FrostySdk.dll to the FMT.Ebx Nuget Package. This BREAKS all old SDK.dll . As this is the case, if I cannot generate a new SDK for an older game, I will no longer support it. I have updated the list on the README of this repository to reflect the last supported version for each game. There are some games I could possibly update in the future. The 1 game I know I 100% cannot do so far is FIFA 23. EA removed all the FIFA games from the EA monthly subscription, however, I own the older copies like FIFA 17 -> FIFA 22. I hope this clear!!!

Note on Mod Manager

Although the NEW FMT.ModManager.exe is included. I would NOT recommend using it at this time. Please continue to use the integrated Mod Manager within FMT.exe until the new mod manager has been fully tested.

Discord

A discord was opened up for us to discuss the functionality and features of FMT. Please join it here

What's Changed

💬 Improvements

  • Improve FC 25 LTU Reading and Add Reading Test
  • EA FC / FIFA now writes an empty Live Tuning Update
  • Update FC 25 Sdk to Title Update 14.1

🐛 Fixes

  • Fix LTU error and Discord "Playing Game" message
  • LTU Write now checks if its read only before attempting to write

FMT-25.18.9263.31899

13 May 07:07
a45d52b

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BREAKING CHANGE

The EBX / SDK Generation has been switched from targeting the old FrostySdk.dll to the FMT.Ebx Nuget Package. This BREAKS all old SDK.dll . As this is the case, if I cannot generate a new SDK for an older game, I will no longer support it. I have updated the list on the README of this repository to reflect the last supported version for each game. There are some games I could possibly update in the future. The 1 game I know I 100% cannot do so far is FIFA 23. EA removed all the FIFA games from the EA monthly subscription, however, I own the older copies like FIFA 17 -> FIFA 22. I hope this clear!!!

Note on Mod Manager

Although the NEW FMT.ModManager.exe is included. I would NOT recommend using it at this time. Please continue to use the integrated Mod Manager within FMT.exe until the new mod manager has been fully tested.

Discord

A discord was opened up for us to discuss the functionality and features of FMT. Please join it here

What's Changed

💬 Improvements

  • Improve FC 25 LTU Reading and Add Reading Test
  • EA FC / FIFA now writes an empty Live Tuning Update (only works with mods run via FMT, not Fifa Mod Manager)
  • Update FC 25 Sdk to Title Update 14.1
  • Add Editor tabs for Volta and Rush for FC 25
  • Move all Sdk and Ebx generation to use FMT.Ebx library package (see BREAKING CHANGE)

🐛 Fixes

  • Fix Riff Arrays were being read incorrectly for specific EBX
  • Fix LTU error and Discord "Playing Game" message

⚙️ Nerdy Architecture and Programming

  • Move LocaleIniManager (now LocaleIniService) to FMT.ServicesManagers

FMT-25.18.9252.13786

01 May 18:39
a45d52b

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FMT-25.18.9252.13786 Pre-release
Pre-release

BREAKING CHANGE

The EBX / SDK Generation has been switched from targeting the old FrostySdk.dll to the FMT.Ebx Nuget Package. This BREAKS all old SDK.dll . As this is the case, if I cannot generate a new SDK for an older game, I will no longer support it. I have updated the list on the README of this repository to reflect the last supported version for each game. There are some games I could possibly update in the future. The 1 game I know I 100% cannot do so far is FIFA 23. EA removed all the FIFA games from the EA monthly subscription, however, I own the older copies like FIFA 17 -> FIFA 22. I hope this clear!!!

Note on Mod Manager

Although the NEW FMT.ModManager.exe is included. I would NOT recommend using it at this time. Please continue to use the integrated Mod Manager within FMT.exe until the new mod manager has been fully tested.

Discord

A discord was opened up for us to discuss the functionality and features of FMT. Please join it here

What's Changed

💬 Improvements

  • Add Editor tabs for Volta and Rush for FC 25
  • Move all Sdk and Ebx generation to use FMT.Ebx library package (see BREAKING CHANGE)
  • Update FC25 Sdk to Title Update 14

🐛 Fixes

  • Fix Riff Arrays were being read incorrectly for specific EBX

⚙️ Nerdy Architecture and Programming

  • Move LocaleIniManager (now LocaleIniService) to FMT.ServicesManagers