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Releases: FMTDev/FMT.Releases

FMT-26.9.9580.14983

25 Mar 14:12
97b4306

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What's Changed

🔥 Pro Edition

  • Add ability to load added Face assets from a fifamod into the Editor

💬 Improvements

  • Improve Ebx RIFF writing format of arrays in various cases, removing the need for hard coded fixes for certain game types
  • Fix SDK Generation Error and Update FC 26 SDK to TU 1.5.1
  • Move frostbite mod support (.fbmod files) to FMT.Core
  • Update FMT Nuget Packages and fix Versions

🐛 Fixes

  • Fix IsCompatibleWithFbMod and IsCompatibleWithLegacyMod would cause a crash or freeze UI if undefined in the profile. (Noticed in FIFA17)

FMT-26.8.9503.13776

07 Jan 07:58
97b4306

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What's Changed

💬 Improvements

  • Update FC 26 AC Bypass and FC 26 SDK to TU 1.4.0

FMT-26.8.9497.22273

02 Jan 13:59
4825c98

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What's Changed

🚀 Features

  • Add Batch (Folder) exporting of Rigid Meshes
  • Add search properties box to the top of Object Editor

💬 Improvements

  • Change FMT.Controls.WPF and main windows to Fluent UI and some minor fixes

🐛 Fixes

  • Quick fix for FIFA 17 crashing when playing a game with a custom mesh

FMT-26.7.9477.29252

12 Dec 16:26
4825c98

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FC 26

  • Update FC 26 SDK to Title Update 1.3.0
  • Support mod launching for FC 26 Title Update 1.3.0
  • Add option to select which AC Bypass to use for FC26 (FMT or FMM)
  • Support adding/duplicating chunk file assets ("legacy") for FC26

FIFA 17

  • Fix FIFA17 SDK Generation
  • Add FIFA17 Mesh Import Support
  • Fix FIFA17 "legacy" support
  • Fix FIFA17 would crash after multiple mod launches

Madden 26

  • Fix error with Madden 26 Oodle Kraken Compression causing FMT to crash when compiling and launching mods

General Editor Improvements

  • Improve Editor Profile Loading speed by reducing the amount of async logging calls
  • Add tooltip descriptions to new ebx editor

FMT-26.6.9440.28719

05 Nov 16:46
10be715

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What's Changed

🔥 Pro Edition

  • Add Gameplay Repoint feature, so all gameplay settings can use 1 modded folder

🚀 Features

  • Add Cleanup button to ModManager so users can cleanup FMT files before running via EA or another mod too
  • Add new View (menu items) -> Ebx/Resourse/Chunk asset search windows

💬 Improvements

  • Lots of preliminary work for Asset Duplication
  • FC 26 Sdk Updated to 1.1.3
  • Improved FC 26 AC Bypass installation logic
  • Added Plugin menu item parenting

🐛 Fixes

  • Fix Opened File Window control orientation issues
  • Fix alpha Ebx / Object editor appearing when opening Chunk File Asset (legacy)

FMT-26.5.9436.16793

01 Nov 09:34
10be715

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What's Changed

🚀 Features

  • Add Reference opening and Bundles list to Asset screen

💬 Improvements

  • Improve new object editor with better PointerRef handling
  • Update FC26 SDK to TU 1.1.2

🐛 Fixes

  • Fix FC25 Editor would crash on loading gameplay tabs
  • Fix Fifamod support for FIFA 22, FIFA 23, FC24 & FC25

⚙️ Nerdy Architecture and Programming

  • Refactor all resources like Texture etc to FMT.Core to make things easier
  • Lots of performance improvements and new architecture for new features to come in future updates

FMT-26.5.9433.31541

01 Nov 07:43
10be715

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What's Changed

💬 Improvements

  • Improve new object editor with better PointerRef handling
  • Update FC26 SDK to TU 1.1.2

🐛 Fixes

  • Fix FC25 Editor would crash on loading gameplay tabs
  • Fix Fifamod support for FIFA 22, FIFA 23, FC24 & FC25

⚙️ Nerdy Architecture and Programming

  • Refactor all resources like Texture etc to FMT.Core to make things easier
  • Lots of performance improvements and new architecture for new features to come in future updates

FMT-26.5.9427.37366

23 Oct 21:00
10be715

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What's Changed

🔥 Pro Edition

  • Password Locking FifaMod (FIFA Mod Manager files)
  • Opening FifaMod (FIFA Mod Manager files) support
  • Editor Mods (load and organise mods together with your Editor mod)
  • Started support of much larger AI generated tooltips, that will eventually include YouTube videos

🚀 Features

  • MMC Mod File Support

💬 Improvements

  • New editor design and object editor
image image
  • FIFA 17 - Use own game launcher and fix compiler issues
  • New cache loading and change detection system
  • FC26 - Update SDK and AC Bypass to support v1.1.0

🐛 Fixes

  • Fix launching FC26 with only legacy mods applied
  • Fix FIFAMod v2 support and workaround hotspot issue
  • FIFA 17 general fixes

⚙️ Nerdy Architecture and Programming

  • Significant reduction in file sizes and memory usage
    • FC26 reduced from 8GB to 4GB
    • FIFA17 reduced from 2GB to 900MB
  • Move EBX Readers/Writers to FMT Core. Add new Unit Tests. Separation of Windows only code.

FMT-26.4.9419.39861

15 Oct 22:23
66fd51e

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Pro Edition Only

Pro Edition available via Patreon https://www.patreon.com/cw/FrostbiteModdingTool

  • Add Fifamod v2 Write support
  • Editor can now launch the Editor mod with organised additional mods to check for compatiblity and testing

All Editions

Features

  • Add Fifamod v2 (FC26) Reading support

Improvements

  • Reduce FC26.cache size from 600mb to 200mb by using compression
  • Add Patreon Url to Project Mod Details, including fbmod and fifamod

Other Changes

  • Update FMT Controls to NET10 and remove ugly Progress Bar
  • Update more packages to .NET 10 and fix package reference issues
  • The Mod Manager mod list is now saved to My Documents -> FMT and saved for every new version of the tool

FMT-26.3.9416.32208

12 Oct 18:22
f980361

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What's Changed

💬 Improvements

  • SDK Generator from EXE now disovers more Strings that were being ignored due to alignment - Fixing various game profiles SDKs
  • Add functionality to detect user's ability to generate an SDK by detecting / requesting download of installed dotnet runtimes
  • Update FC26 SDK to TU 1.0.4
  • Use FrostbiteInjection in FMT.Core package and added some more error logs to injector
  • Improve Telemetry data for better error detection and user counts