Releases: FMTDev/FMT.Releases
Releases · FMTDev/FMT.Releases
FMT-26.9.9580.14983
What's Changed
🔥 Pro Edition
- Add ability to load added Face assets from a fifamod into the Editor
💬 Improvements
- Improve Ebx RIFF writing format of arrays in various cases, removing the need for hard coded fixes for certain game types
- Fix SDK Generation Error and Update FC 26 SDK to TU 1.5.1
- Move frostbite mod support (.fbmod files) to FMT.Core
- Update FMT Nuget Packages and fix Versions
🐛 Fixes
- Fix IsCompatibleWithFbMod and IsCompatibleWithLegacyMod would cause a crash or freeze UI if undefined in the profile. (Noticed in FIFA17)
FMT-26.8.9503.13776
What's Changed
💬 Improvements
- Update FC 26 AC Bypass and FC 26 SDK to TU 1.4.0
FMT-26.8.9497.22273
What's Changed
🚀 Features
- Add Batch (Folder) exporting of Rigid Meshes
- Add search properties box to the top of Object Editor
💬 Improvements
- Change FMT.Controls.WPF and main windows to Fluent UI and some minor fixes
🐛 Fixes
- Quick fix for FIFA 17 crashing when playing a game with a custom mesh
FMT-26.7.9477.29252
FC 26
- Update FC 26 SDK to Title Update 1.3.0
- Support mod launching for FC 26 Title Update 1.3.0
- Add option to select which AC Bypass to use for FC26 (FMT or FMM)
- Support adding/duplicating chunk file assets ("legacy") for FC26
FIFA 17
- Fix FIFA17 SDK Generation
- Add FIFA17 Mesh Import Support
- Fix FIFA17 "legacy" support
- Fix FIFA17 would crash after multiple mod launches
Madden 26
- Fix error with Madden 26 Oodle Kraken Compression causing FMT to crash when compiling and launching mods
General Editor Improvements
- Improve Editor Profile Loading speed by reducing the amount of async logging calls
- Add tooltip descriptions to new ebx editor
FMT-26.6.9440.28719
What's Changed
🔥 Pro Edition
- Add Gameplay Repoint feature, so all gameplay settings can use 1 modded folder
🚀 Features
- Add Cleanup button to ModManager so users can cleanup FMT files before running via EA or another mod too
- Add new View (menu items) -> Ebx/Resourse/Chunk asset search windows
💬 Improvements
- Lots of preliminary work for Asset Duplication
- FC 26 Sdk Updated to 1.1.3
- Improved FC 26 AC Bypass installation logic
- Added Plugin menu item parenting
🐛 Fixes
- Fix Opened File Window control orientation issues
- Fix alpha Ebx / Object editor appearing when opening Chunk File Asset (legacy)
FMT-26.5.9436.16793
What's Changed
🚀 Features
- Add Reference opening and Bundles list to Asset screen
💬 Improvements
- Improve new object editor with better PointerRef handling
- Update FC26 SDK to TU 1.1.2
🐛 Fixes
- Fix FC25 Editor would crash on loading gameplay tabs
- Fix Fifamod support for FIFA 22, FIFA 23, FC24 & FC25
⚙️ Nerdy Architecture and Programming
- Refactor all resources like Texture etc to FMT.Core to make things easier
- Lots of performance improvements and new architecture for new features to come in future updates
FMT-26.5.9433.31541
What's Changed
💬 Improvements
- Improve new object editor with better PointerRef handling
- Update FC26 SDK to TU 1.1.2
🐛 Fixes
- Fix FC25 Editor would crash on loading gameplay tabs
- Fix Fifamod support for FIFA 22, FIFA 23, FC24 & FC25
⚙️ Nerdy Architecture and Programming
- Refactor all resources like Texture etc to FMT.Core to make things easier
- Lots of performance improvements and new architecture for new features to come in future updates
FMT-26.5.9427.37366
What's Changed
🔥 Pro Edition
- Password Locking FifaMod (FIFA Mod Manager files)
- Opening FifaMod (FIFA Mod Manager files) support
- Editor Mods (load and organise mods together with your Editor mod)
- Started support of much larger AI generated tooltips, that will eventually include YouTube videos
🚀 Features
- MMC Mod File Support
💬 Improvements
- New editor design and object editor
- FIFA 17 - Use own game launcher and fix compiler issues
- New cache loading and change detection system
- FC26 - Update SDK and AC Bypass to support v1.1.0
🐛 Fixes
- Fix launching FC26 with only legacy mods applied
- Fix FIFAMod v2 support and workaround hotspot issue
- FIFA 17 general fixes
⚙️ Nerdy Architecture and Programming
- Significant reduction in file sizes and memory usage
- FC26 reduced from 8GB to 4GB
- FIFA17 reduced from 2GB to 900MB
- Move EBX Readers/Writers to FMT Core. Add new Unit Tests. Separation of Windows only code.
FMT-26.4.9419.39861
Pro Edition Only
Pro Edition available via Patreon https://www.patreon.com/cw/FrostbiteModdingTool
- Add Fifamod v2 Write support
- Editor can now launch the Editor mod with organised additional mods to check for compatiblity and testing
All Editions
Features
- Add Fifamod v2 (FC26) Reading support
Improvements
- Reduce FC26.cache size from 600mb to 200mb by using compression
- Add Patreon Url to Project Mod Details, including fbmod and fifamod
Other Changes
- Update FMT Controls to NET10 and remove ugly Progress Bar
- Update more packages to .NET 10 and fix package reference issues
- The Mod Manager mod list is now saved to My Documents -> FMT and saved for every new version of the tool
FMT-26.3.9416.32208
What's Changed
💬 Improvements
- SDK Generator from EXE now disovers more Strings that were being ignored due to alignment - Fixing various game profiles SDKs
- Add functionality to detect user's ability to generate an SDK by detecting / requesting download of installed dotnet runtimes
- Update FC26 SDK to TU 1.0.4
- Use FrostbiteInjection in FMT.Core package and added some more error logs to injector
- Improve Telemetry data for better error detection and user counts