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use Sandbox.System.Editor here
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game/addons/tools/Code/ShaderGraph/SubgraphNode.cs

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@@ -24,7 +24,7 @@ public sealed class SubgraphNode : ShaderNode, IErroringNode
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[Hide]
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public override IEnumerable<IPlugOut> Outputs => InternalOutputs;
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[Editor( "subgraphnode" ), WideMode( HasLabel = false )]
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[Sandbox.System.Editor( "subgraphnode" ), WideMode( HasLabel = false )]
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public Dictionary<string, object> DefaultValues { get; set; } = new();
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[JsonIgnore, Hide]

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