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1 parent 5c58563 commit b8f4ed8

34 files changed

+1297
-567
lines changed
Lines changed: 40 additions & 17 deletions
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@@ -1,20 +1,43 @@
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"Layer0"
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// THIS FILE IS AUTO-GENERATED
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Layer0
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"shader" "shaders/generic.shader_c"
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"F_TRANSLUCENT" "1"
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"g_vColorTint" "[1.000000 1.000000 1.000000 0.000000]"
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"TextureColor" "materials/tools/new/fogvolume_color.png"
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"g_bFogEnabled" "1"
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"g_flDirectionalLightmapMinZ" "0.050000"
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"g_flDirectionalLightmapStrength" "1.000000"
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"TextureNormal" "materials/default/default_normal.tga"
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"g_flBumpStrength" "1.000000"
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"g_flOpacityScale" "1.000000"
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"TextureTranslucency" "materials/tools/new/fogvolume_trans.png"
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"Attributes"
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shader "shaders/generic.shader"
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//---- Specular ----
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F_SPECULAR 1
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//---- Translucent ----
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F_TRANSLUCENT 1
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//---- Color ----
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g_vColorTint "[1.000000 1.000000 1.000000 0.000000]"
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TextureColor "materials/tools/new/fogvolume_color.png"
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//---- Fog ----
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g_bFogEnabled "1"
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//---- Lighting ----
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g_vGlossinessRange "[0.000 1.000]"
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g_vMetalnessRange "[0.000 1.000]"
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TextureGlossiness "materials/default/default_gloss.tga"
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TextureMetalness "materials/default/default_metal.tga"
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TextureReflectance "materials/default/default_refl.tga"
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//---- Normal ----
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TextureNormal "materials/default/default_normal.tga"
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//---- Normal Map ----
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g_flBumpStrength "1.000"
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//---- Translucent ----
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g_flOpacityScale "1.000"
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TextureTranslucency "materials/tools/new/fogvolume_trans.png"
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Attributes
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{
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"mapbuilder.nodraw" "1"
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"mapbuilder.nonsolid" "1"
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"tools.toolsmaterial" "1"
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mapbuilder.nodraw "1"
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mapbuilder.nonsolid "1"
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tools.toolsmaterial "1"
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}
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}
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Lines changed: 35 additions & 16 deletions
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@@ -1,19 +1,38 @@
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"Layer0"
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// THIS FILE IS AUTO-GENERATED
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Layer0
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{
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"shader" "shaders/generic.shader_c"
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"g_vColorTint" "[1.000000 1.000000 1.000000 0.000000]"
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"TextureColor" "materials/tools/new/skyvisblocker_color.png"
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"g_bFogEnabled" "1"
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"g_flDirectionalLightmapMinZ" "0.050000"
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"g_flDirectionalLightmapStrength" "1.000000"
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"TextureNormal" "materials/default/default_normal.tga"
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"g_flBumpStrength" "1.000000"
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"Attributes"
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shader "shaders/generic.shader"
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//---- Specular ----
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F_SPECULAR 1
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//---- Color ----
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g_vColorTint "[1.000000 1.000000 1.000000 0.000000]"
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TextureColor "materials/tools/new/skyvisblocker_color.png"
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//---- Fog ----
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g_bFogEnabled "1"
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//---- Lighting ----
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g_vGlossinessRange "[0.000 1.000]"
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g_vMetalnessRange "[0.000 1.000]"
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TextureGlossiness "materials/default/default_gloss.tga"
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TextureMetalness "materials/default/default_metal.tga"
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TextureReflectance "materials/default/default_refl.tga"
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//---- Normal ----
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TextureNormal "materials/default/default_normal.tga"
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//---- Normal Map ----
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g_flBumpStrength "1.000"
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Attributes
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{
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"mapbuilder.visblocker" "1"
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"mapbuilder.nodraw" "1"
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"mapbuilder.tags" "sky"
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"tools.toolsmaterial" "1"
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"mapbuilder.sky" "1"
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mapbuilder.visblocker "1"
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mapbuilder.nodraw "1"
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mapbuilder.tags "sky"
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tools.toolsmaterial "1"
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mapbuilder.sky "1"
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}
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}
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}
Lines changed: 13 additions & 10 deletions
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@@ -1,13 +1,16 @@
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"Layer0"
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// THIS FILE IS AUTO-GENERATED
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Layer0
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{
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"shader" "shaders/tools_textured_unlit.shader_c"
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"F_TRANSLUCENT" "1"
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"F_UNLIT" "1"
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"g_flOpacityScale" "1.000000"
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"Attributes"
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shader "shaders/tools_textured_unlit.shader"
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//---- Translucent ----
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F_TRANSLUCENT 1
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Attributes
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{
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"mapbuilder.nodraw" "1"
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"mapbuilder.nonsolid" "1"
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"tools.toolsmaterial" "1"
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mapbuilder.nodraw "1"
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mapbuilder.nonsolid "1"
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tools.toolsmaterial "1"
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}
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}
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Lines changed: 52 additions & 24 deletions
Original file line numberDiff line numberDiff line change
@@ -1,29 +1,57 @@
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"Layer0"
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// THIS FILE IS AUTO-GENERATED
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Layer0
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{
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"shader" "shaders/generic.shader_c"
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"F_SELF_ILLUM" "1"
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"F_TRANSLUCENT" "1"
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"g_vColorTint" "[1.000000 1.000000 1.000000 0.000000]"
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"TextureColor" "materials/tools/new/spawnvolume_color.png"
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"g_bFogEnabled" "1"
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"g_flDirectionalLightmapMinZ" "0.050000"
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"TextureNormal" "materials/default/default_normal.tga"
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"g_flBumpStrength" "1.000000"
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"g_flSelfIllumScale" "1.000000"
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"g_vSelfIllumTint" "[1.000000 1.000000 1.000000 0.000000]"
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"TextureSelfIllumMask" "[1.000000 1.000000 1.000000 0.000000]"
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"g_flOpacityScale" "0.462000"
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"TextureTranslucency" "materials/tools/new/spawnvolume_trans.png"
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"Attributes"
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shader "shaders/generic.shader"
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//---- Self Illum ----
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F_SELF_ILLUM 1
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//---- Specular ----
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F_SPECULAR 1
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//---- Translucent ----
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F_TRANSLUCENT 1
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//---- Color ----
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g_vColorTint "[1.000000 1.000000 1.000000 0.000000]"
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TextureColor "materials/tools/new/spawnvolume_color.png"
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//---- Fog ----
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g_bFogEnabled "1"
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//---- Lighting ----
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g_vGlossinessRange "[0.000 1.000]"
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g_vMetalnessRange "[0.000 1.000]"
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TextureGlossiness "materials/default/default_gloss.tga"
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TextureMetalness "materials/default/default_metal.tga"
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TextureReflectance "materials/default/default_refl.tga"
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//---- Normal ----
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TextureNormal "materials/default/default_normal.tga"
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//---- Normal Map ----
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g_flBumpStrength "1.000"
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//---- Self Illum ----
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g_flSelfIllumScale "1.000"
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g_vSelfIllumTint "[1.000000 1.000000 1.000000 0.000000]"
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TextureSelfIllumMask "[1.000000 1.000000 1.000000 0.000000]"
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//---- Translucent ----
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g_flOpacityScale "0.462"
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TextureTranslucency "materials/tools/new/spawnvolume_trans.png"
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Attributes
1946
{
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"mapbuilder.nodraw" "1"
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"mapbuilder.nonsolid" "1"
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"tools.toolsmaterial" "1"
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mapbuilder.nodraw "1"
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mapbuilder.nonsolid "1"
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tools.toolsmaterial "1"
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}
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"SystemAttributes"
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SystemAttributes
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{
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"WorldMappingWidth" "256"
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"WorldMappingHeight" "256"
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WorldMappingWidth "256"
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WorldMappingHeight "256"
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}
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}
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}
Lines changed: 40 additions & 17 deletions
Original file line numberDiff line numberDiff line change
@@ -1,20 +1,43 @@
1-
"Layer0"
1+
// THIS FILE IS AUTO-GENERATED
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3+
Layer0
24
{
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"shader" "shaders/generic.shader_c"
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"F_TRANSLUCENT" "1"
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"g_vColorTint" "[1.000000 1.000000 1.000000 0.000000]"
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"TextureColor" "materials/tools/new/blocklos_color.png"
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"g_bFogEnabled" "1"
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"g_flDirectionalLightmapMinZ" "0.050000"
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"g_flDirectionalLightmapStrength" "1.000000"
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"TextureNormal" "materials/default/default_normal.tga"
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"g_flBumpStrength" "1.000000"
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"g_flOpacityScale" "1.000000"
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"TextureTranslucency" "materials/tools/new/blocklos_trans.png"
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"Attributes"
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shader "shaders/generic.shader"
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//---- Specular ----
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F_SPECULAR 1
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//---- Translucent ----
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F_TRANSLUCENT 1
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//---- Color ----
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g_vColorTint "[1.000000 1.000000 1.000000 0.000000]"
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TextureColor "materials/tools/new/blocklos_color.png"
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//---- Fog ----
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g_bFogEnabled "1"
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//---- Lighting ----
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g_vGlossinessRange "[0.000 1.000]"
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g_vMetalnessRange "[0.000 1.000]"
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TextureGlossiness "materials/default/default_gloss.tga"
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TextureMetalness "materials/default/default_metal.tga"
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TextureReflectance "materials/default/default_refl.tga"
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//---- Normal ----
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TextureNormal "materials/default/default_normal.tga"
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//---- Normal Map ----
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g_flBumpStrength "1.000"
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//---- Translucent ----
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g_flOpacityScale "1.000"
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TextureTranslucency "materials/tools/new/blocklos_trans.png"
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Attributes
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{
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"mapbuilder.nodraw" "1"
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"tools.toolsmaterial" "1"
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"mapbuilder.tags" "blocklos"
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mapbuilder.nodraw "1"
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tools.toolsmaterial "1"
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mapbuilder.tags "blocklos"
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}
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}
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}
Lines changed: 39 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -1,19 +1,42 @@
1-
"Layer0"
1+
// THIS FILE IS AUTO-GENERATED
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Layer0
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{
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"shader" "shaders/generic.shader_c"
4-
"F_TRANSLUCENT" "1"
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"g_vColorTint" "[1.000000 1.000000 1.000000 0.000000]"
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"TextureColor" "materials/tools/new/blockbullets_color.png"
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"g_bFogEnabled" "1"
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"g_flDirectionalLightmapMinZ" "0.050000"
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"g_flDirectionalLightmapStrength" "1.000000"
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"TextureNormal" "materials/default/default_normal.tga"
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"g_flBumpStrength" "1.000000"
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"g_flOpacityScale" "1.000000"
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"TextureTranslucency" "materials/tools/new/blockbullets_trans.png"
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"Attributes"
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shader "shaders/generic.shader"
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//---- Specular ----
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F_SPECULAR 1
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//---- Translucent ----
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F_TRANSLUCENT 1
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//---- Color ----
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g_vColorTint "[1.000000 1.000000 1.000000 0.000000]"
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TextureColor "materials/tools/new/blockbullets_color.png"
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//---- Fog ----
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g_bFogEnabled "1"
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//---- Lighting ----
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g_vGlossinessRange "[0.000 1.000]"
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g_vMetalnessRange "[0.000 1.000]"
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TextureGlossiness "materials/default/default_gloss.tga"
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TextureMetalness "materials/default/default_metal.tga"
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TextureReflectance "materials/default/default_refl.tga"
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//---- Normal ----
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TextureNormal "materials/default/default_normal.tga"
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//---- Normal Map ----
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g_flBumpStrength "1.000"
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//---- Translucent ----
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g_flOpacityScale "1.000"
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TextureTranslucency "materials/tools/new/blockbullets_trans.png"
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Attributes
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{
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"mapbuilder.nodraw" "1"
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mapbuilder.nodraw "1"
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tools.toolsmaterial "1"
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}
19-
}
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}

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