Terrain shader: Fix incorrect tangent normals sampled using seamless UV method#66
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wheatleymf wants to merge 2 commits intoFacepunch:masterfrom
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Terrain shader: Fix incorrect tangent normals sampled using seamless UV method#66wheatleymf wants to merge 2 commits intoFacepunch:masterfrom
wheatleymf wants to merge 2 commits intoFacepunch:masterfrom