Skip to content
@Far-Beyond-Pulsar

Pulsar Engine

👋 Hi there!

Welcome to the Pulsar Engine GitHub organization.

This is a judgment-free space where we build cool things together. Pulsar is very new and actively evolving, so expect rough edges, unfinished ideas, and the occasional mess; that’s part of the fun of working on experimental tech.

You will find bugs. When you do, we’ll fix them together. Collaboration, curiosity, and iteration are the whole point.

If you like poking at engine internals, trying new high performance feature ideas, or helping shape something from the ground up, you’re in the right place.

Additional Guidelines

Pinned Loading

  1. Pulsar-Native Pulsar-Native Public

    The next-generation game engine that you deserve implemented in rust on top of GPUI

    Rust 281 21

  2. Pulsar-Installer Pulsar-Installer Public

    The installer for the Pulsar game engine

    Rust 1

  3. WGPUI WGPUI Public

    Forked from gpui-ce/gpui-ce

    A Fork of GPUI CE rewritten to use WGPU!

    Rust 12

  4. Recast_RS Recast_RS Public

    Forked from janhohenheim/rerecast

    Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.

    Rust 1

  5. Graphy Graphy Public

    The graph compiler framework for Pulsar (Used for blueprint scripts, shaders, etc)

    Rust 1

  6. PSGC PSGC Public

    The Pulsar Shader Graph Compiler

    Rust 1

Repositories

Showing 10 of 34 repositories
  • docs Public
    Far-Beyond-Pulsar/docs’s past year of commit activity
    JavaScript 0 MIT 0 0 0 Updated Feb 13, 2026
  • Helio Public

    A high performance rendering engine implemented in Rust

    Far-Beyond-Pulsar/Helio’s past year of commit activity
    Rust 1 MIT 0 1 (1 issue needs help) 0 Updated Feb 13, 2026
  • PSGC Public

    The Pulsar Shader Graph Compiler

    Far-Beyond-Pulsar/PSGC’s past year of commit activity
    Rust 1 MIT 0 0 0 Updated Feb 13, 2026
  • Graphy Public

    The graph compiler framework for Pulsar (Used for blueprint scripts, shaders, etc)

    Far-Beyond-Pulsar/Graphy’s past year of commit activity
    Rust 1 MIT 0 0 0 Updated Feb 13, 2026
  • Far-Beyond-Pulsar/far-beyond-pulsar.github.io’s past year of commit activity
    JavaScript 0 0 0 0 Updated Feb 13, 2026
  • Pulsar-Native Public

    The next-generation game engine that you deserve implemented in rust on top of GPUI

    Far-Beyond-Pulsar/Pulsar-Native’s past year of commit activity
    Rust 281 MIT 21 18 (14 issues need help) 2 Updated Feb 12, 2026
  • RapierGPU Public

    A GPU accelerated 2D and 3D physics engines focused on performance.

    Far-Beyond-Pulsar/RapierGPU’s past year of commit activity
    Rust 0 Apache-2.0 0 0 1 Updated Feb 11, 2026
  • fbx Public Forked from mickvangelderen/fbx
    Far-Beyond-Pulsar/fbx’s past year of commit activity
    Rust 0 Apache-2.0 1 0 0 Updated Feb 11, 2026
  • pars3d Public Forked from JulianKnodt/pars3d

    3D model parsing in Rust

    Far-Beyond-Pulsar/pars3d’s past year of commit activity
    Rust 0 MIT 4 0 0 Updated Feb 11, 2026
  • SalvaGPU Public

    A GPU accelerated 2D and 3D fluid simulation library in Rust.

    Far-Beyond-Pulsar/SalvaGPU’s past year of commit activity
    Rust 0 Apache-2.0 0 0 1 Updated Feb 11, 2026

Top languages

Rust JavaScript

Most used topics

Loading…