Skip to content

Farmer-Markus/OpenSptr

Repository files navigation

OpenSptr

A recreation of the Nintendo Ds game The Legend of Zelda Spirit Tracks

I'm using c++ and SDL2 to get access to audio, video and controls.
Big thanks to:

Problemkaputt.de
Feshrine.net
VgmTrans

This is work in progress and could take years to finish!
I've never created or reverse engineered a game before so don't expect too much.

TODO:

  • Maybe reworking byteutils.cpp
  • Add loading raw SWAV sample and later pitch in sound mixer

Current state:

  • Reading/unpacking Rom Fat filesystem
  • Reading/unpacking SDAT Sound archives
  • Reading/Playing STRM Sound files
  • Reading SBNK BANK files
  • Reading/Playing SWAV Sample files
  • Reading/Playing SSEQ/Midi files
  • Reading/Playing SSAR files
  • Reading/Unpacking Archives
    ...

About

(Currently on hold)A reprogramming of the Nintendo Ds game The Legend of Zelda Spirit Tracks

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages