feat(windows): add global overlay opacity control - #95
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silvermoon89 wants to merge 1 commit into
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Thanks for the contribution! We just merged #216, unifying the macOS/Windows skin runtime into a single source ( 感谢贡献!我们刚合并了 #216,把双端换肤 runtime 统一成了单一源码(runtime/ + tools/selectors.json,属性驱动渲染),这个 PR 改动的文件已经被那次重构重写,现在不再适用。先关闭,如果思路还有价值,非常欢迎基于新架构重新提一个 PR。谢谢你花的时间! |
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Summary
overlayOpacityin the validated renderer payload so watcher updates apply without restarting CodexThis PR is independently mergeable. If #93 is also merged, the settings route automatically uses the same global CSS variable.
Tests
node windows/tests/renderer-inject.test.mjsnode windows/tests/injector-bootstrap.test.mjsnode windows/tests/injector-one-shot.test.mjsnode windows/scripts/injector.mjs --check-payloadpowershell.exe -NoProfile -ExecutionPolicy Bypass -File windows/tests/run-tests.ps1git diff --check