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Releases: Flare-Animate/Flare

Nightly Build — 2026-06-12 07:48 UTC

21 Mar 22:19
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Pre-release

Automated nightly build from master — commit 1c44d21dacfc3b7ab0dac1977155c076f70056ec.

🕐 Built: 2026-06-12 07:48 UTC

These are pre-release binaries built automatically. They may be unstable.

Downloads

Platform Package Requirements
Windows Flare-Windows-Portable-nightly.zip Windows 10/11 64-bit (x86_64/AMD64) — ARM is not supported
Linux Flare-Linux-nightly.tar.gz x86_64 Linux, glibc 2.35+ (Ubuntu 22.04 or newer)
macOS Flare.dmg macOS 13+ Intel (Apple Silicon via Rosetta 2)

Windows usage

  1. Extract the ZIP — keep all files together in the same folder.
  2. Run Flare.exe from that folder.
  3. Do NOT move Flare.exe out of the folder — it needs the bundled DLLs and portablestuff/ to be in the same directory.

"DLL not found" / crashes on launch? Make sure you're on 64-bit Windows and haven't moved Flare.exe. If antivirus quarantined a DLL, whitelist the folder and re-extract.

macOS usage

  1. Open Flare.dmg.
  2. Drag Flare.app to your Applications folder.
  3. On first launch, right-click → Open (to bypass Gatekeeper on unsigned builds).

"Flare cannot be opened because the developer cannot be verified"? Right-click the app and choose Open, or go to System Preferences → Privacy & Security and click Open Anyway.

Linux usage

  1. Extract: tar xzf Flare-Linux-nightly.tar.gz
  2. Inside the Flare-Linux-nightly/ folder run ./Flare.AppImage (or the Flare binary if AppImage creation was skipped).

See the CI run for build logs and smoke test results.