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Various improvements to Half-Life 2 map scripts.#367

Merged
knoxed merged 9 commits into
developfrom
fix-issues
Jul 28, 2025
Merged

Various improvements to Half-Life 2 map scripts.#367
knoxed merged 9 commits into
developfrom
fix-issues

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@knoxed

@knoxed knoxed commented Jul 11, 2025

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Work in progress!

Fixes to default HL2 map scripts.

Notes on certain maps

canals_08

  • Removed 2nd checkpoint since if you'd die and respawn it would be even further away from the dock and airboat.
    Or, keep that one but also add another one somewhere (where?)

town_02

  • This map is used two times therefore has checkpoints with special conditions (might not be possible with new format)

@knoxed

knoxed commented Jul 19, 2025

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This should be it for this PR, it's already quite big. I think everything is as it was except some position fixes but that's about it.

@knoxed knoxed merged commit 3a0f5d2 into develop Jul 28, 2025
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This was referenced Jul 28, 2025
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d2_coast_07 is reloaded from scratch after d2_coast_08, except combine_gunship (if it is not destroyed)

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