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@UMU618 UMU618 commented Sep 17, 2025

The original code doesn't include <string>, which will lead to compilation errors:

GPUOpen-LibrariesAndSDKs\nBodyD3D12\Samples\D3D12nBodyGravity\src\DXSample.h(20,41): error C2039: 'wstring': is not a member of 'std'

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