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Add a creative fluid source for structure previews - #62

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ABKQPO wants to merge 2 commits into
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preview-fluid-autoplace
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Add a creative fluid source for structure previews#62
ABKQPO wants to merge 2 commits into
masterfrom
preview-fluid-autoplace

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@ABKQPO

@ABKQPO ABKQPO commented Sep 11, 2026

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Summary

Makes the structure preview fill fluid positions instead of leaving them empty. A preview is not built by a player, so there is nothing to charge, and the preview now hands autoplace a creative fluid source

required GTNewHorizons/StructureLib#72

Checklist

  • I have tested this PR in DevEnv
  • I have tested this PR in Fullpack
  • This PR is in compliance with the GTNH AI Policy
  • This PR requires another PR in order to merge

Previews build with a creative item source, and now with a creative fluid source as well.

* Multiblocks that want water are shown complete, instead of with a hole where the water should be.
* Without a fluid source a missing bucket would also abort the preview build at the first fluid position.
* Requires StructureLib 1.4.44.
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