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Pull requests: GTNewHorizons/GT5-Unofficial

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Pull requests list

Rename Essentia Bee to Reanimus Bee Bug Fix Fix a bug. Please link it in the PR. ✔️ Tested in full GTNH instance This Pull Request has been tested in a full GTNH install.
#5487 opened Dec 5, 2025 by UltraProdigy Loading…
UMV/UXV 4k Target Hatch Recipe Fix Bug Fix Fix a bug. Please link it in the PR.
#5485 opened Dec 5, 2025 by UltraProdigy Loading…
Register custom glyphs with GTNHLib Bug Fix Fix a bug. Please link it in the PR. Safe for Stable Bugfix with low break chance for patch releases
#5482 opened Dec 4, 2025 by DeathFuel Loading…
remove LPF manual book Enhancement Improve an existing mechanic. Please explain the change with a before/after comparison.
#5481 opened Dec 4, 2025 by ABKQPO Loading…
[MUI2] port BasicMachineWithRecipe to MUI2. Chore Buildscript update, dep update, adaptation to trivial breaking changes, etc. Enhancement Improve an existing mechanic. Please explain the change with a before/after comparison.
#5478 opened Dec 4, 2025 by chrombread Loading…
Add proper Mixin remapping annotations Bug Fix Fix a bug. Please link it in the PR. Chore Buildscript update, dep update, adaptation to trivial breaking changes, etc.
#5459 opened Nov 30, 2025 by ah-OOG-ah Loading…
Turbocharger deduplicate code and fix waila stored energy Bug Fix Fix a bug. Please link it in the PR.
#5458 opened Nov 30, 2025 by PLASMAchicken Loading…
fix(render): adapt hodgepodge fixBottomFaceUV Bug Fix Fix a bug. Please link it in the PR. 🚧 Testing on Zeta Do not merge yet, testing this PR on Zeta Safe for Stable Bugfix with low break chance for patch releases
#5449 opened Nov 28, 2025 by leagris Loading…
Separate Machine Metal and split out Gui Metal Color into its own unit Chore Buildscript update, dep update, adaptation to trivial breaking changes, etc. 🚧 Testing on Zeta Do not merge yet, testing this PR on Zeta
#5440 opened Nov 27, 2025 by ABKQPO Loading…
Clean up Circuit Imprint Loader Performance Changes with the goal of improving performance. Refactor For PRs rewriting a part of the code to have a nicer code overall.
#5410 opened Nov 22, 2025 by boubou19 Draft
add show on Interface Terminal button 🚧 Testing on Zeta Do not merge yet, testing this PR on Zeta Enhancement Improve an existing mechanic. Please explain the change with a before/after comparison.
#5402 opened Nov 22, 2025 by ABKQPO Loading…
Cleaning up StaticRecipeChangeLoaders 🚧 Testing on Zeta Do not merge yet, testing this PR on Zeta Refactor For PRs rewriting a part of the code to have a nicer code overall.
#5391 opened Nov 19, 2025 by boubou19 Loading…
Add sheetmetal blocks 🚧 Testing on Zeta Do not merge yet, testing this PR on Zeta New Feature Add something new. Please explain in detail how it works.
#5387 opened Nov 19, 2025 by RecursivePineapple Loading…
Clean up the Materials <-> Werkstoff pairing code 🚧 Testing on Zeta Do not merge yet, testing this PR on Zeta Refactor For PRs rewriting a part of the code to have a nicer code overall.
#5380 opened Nov 18, 2025 by boubou19 Loading…
[MUI2] Port EIG and Mapiary and EEC; enhance Mapiary performance Enhancement Improve an existing mechanic. Please explain the change with a before/after comparison.
#5321 opened Nov 12, 2025 by SST-03 Draft
1 of 6 tasks
3
1
[MUI2] port Drone Centre to MUI2 Affects Balance Change affecting balance. Requires admin approval before merging. Refactor For PRs rewriting a part of the code to have a nicer code overall.
#5320 opened Nov 12, 2025 by RealSilverMoon Loading…
9 tasks done
4
1
Add some machine mode gui buttons to multis which did not have them 🚧 Testing on Zeta Do not merge yet, testing this PR on Zeta Enhancement Improve an existing mechanic. Please explain the change with a before/after comparison.
#5303 opened Nov 10, 2025 by FourIsTheNumber Loading…
[MUI2] Solidifier hatch port Chore Buildscript update, dep update, adaptation to trivial breaking changes, etc. 🚧 Testing on Zeta Do not merge yet, testing this PR on Zeta
#5287 opened Nov 8, 2025 by VortexSo4 Loading…
Reduce the size of the GregTech.lang, and standardize the Line Break, etc. Refactor For PRs rewriting a part of the code to have a nicer code overall.
#5261 opened Nov 6, 2025 by iouter Loading…
adapt code to changes in ae 🚧 Testing on Zeta Do not merge yet, testing this PR on Zeta New Feature Add something new. Please explain in detail how it works.
#5258 opened Nov 5, 2025 by lc-1337 Loading…
Greenhouse supports Thaumic Tinkerer infused seeds 🚧 Testing on Zeta Do not merge yet, testing this PR on Zeta Enhancement Improve an existing mechanic. Please explain the change with a before/after comparison.
#5245 opened Nov 3, 2025 by yannry Loading…
Mui2 tesla tower Chore Buildscript update, dep update, adaptation to trivial breaking changes, etc. 🚧 Testing on Zeta Do not merge yet, testing this PR on Zeta ✔️ Tested on Server This Pull Request has been tested in a Server/Client setup. New Feature Add something new. Please explain in detail how it works.
#5238 opened Nov 2, 2025 by FrostyFire1 Loading…
Move multi sounds to their centers 🚧 Testing on Zeta Do not merge yet, testing this PR on Zeta Enhancement Improve an existing mechanic. Please explain the change with a before/after comparison.
#5204 opened Oct 27, 2025 by RecursivePineapple Loading…
GT Large Boiler "rework" Affects Balance Change affecting balance. Requires admin approval before merging. Enhancement Improve an existing mechanic. Please explain the change with a before/after comparison.
#5171 opened Oct 22, 2025 by Miklebe Loading…
2 of 4 tasks
SCP: The SuperConductor Processor Affects Balance Change affecting balance. Requires admin approval before merging.
#5163 opened Oct 22, 2025 by 3ricbae Draft
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