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Add a creative fluid source for guide scenes - #79

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guide-fluid-autoplace
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Add a creative fluid source for guide scenes#79
ABKQPO wants to merge 1 commit into
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guide-fluid-autoplace

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@ABKQPO

@ABKQPO ABKQPO commented Sep 11, 2026

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Summary

Makes the structure preview fill fluid positions instead of leaving them empty. A preview is not built by a player, so there is nothing to charge, and the preview now hands autoplace a creative fluid source

required GTNewHorizons/StructureLib#72

Checklist

  • I have tested this PR in DevEnv
  • I have tested this PR in Fullpack
  • This PR is in compliance with the GTNH AI Policy
  • This PR requires another PR in order to merge

Scenes build with a creative item source, and now with a creative fluid source as well.

* A multiblock that wants water is shown complete instead of with an empty water position.
* The existing fallback to a creative construct when survival placement makes no progress is unchanged.
* Requires StructureLib 1.4.44.
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