Skip to content

Conversation

@misode
Copy link
Member

@misode misode commented Nov 14, 2024

When updating the packs to 1.21.2, I noticed that the recipes used some new item tags. I changed the disassemblers beet code to use them, but didn't notice that this would break the 1.21.1 version of the pack.

The proper way to implement this would be reading the 1.21.1 vanilla recipe files to generate the loot tables, but that's a whole bunch of overlays. Since the recipes themselves didn't change, adding a copy of the vanilla files is a lot easier.

I tested this locally to make sure the fix works.

@misode misode added the fix This fixes something that was wrong label Nov 14, 2024
@misode misode merged commit 6a170cd into Gamemode4Dev:master Nov 14, 2024
3 checks passed
@misode misode deleted the fix-disassembler-missing-material-tags branch November 14, 2024 04:15
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

fix This fixes something that was wrong

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant