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@rzer rzer commented May 27, 2016

Example of adding WebP texture support
(http://soywiz.github.io/as3libwebp/)

import libwebp.DecodeWebp;

assets = new Assets(scaleFactor);
assets.addTextureProcessor("webp", DecodeWebp);
assets.enqueue("example.webp");

Example of adding WebP texture support
(http://soywiz.github.io/as3libwebp/)

import libwebp.DecodeWebp;

assets = new Assets(scaleFactor);
assets.addTextureProcessor("webp", DecodeWebp);
assets.enqueue("example.webp");
@PrimaryFeather PrimaryFeather added this to the Starling 2.1 milestone May 30, 2016
@PrimaryFeather
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Thanks a lot for the pull request!
I plan to rewrite the AssetManager soon (for Starling 2.1), and I'll look into your pull request in detail then.

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