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3 changes: 3 additions & 0 deletions Engine/source/T3D/camera.h
Original file line number Diff line number Diff line change
Expand Up @@ -253,6 +253,9 @@ class Camera: public ShapeBase
DECLARE_DESCRIPTION( "Represents a position, direction and field of view to render a scene from." );
static F32 getMovementSpeed() { return smMovementSpeed; }
bool isCamera() const { return true; }

//Not yet implemented
GFXTexHandle getCameraRenderTarget() { return GFXTexHandle(); }
};

typedef Camera::CameraMotionMode CameraMotionMode;
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130 changes: 130 additions & 0 deletions Engine/source/gui/utility/guiRenderTargetVizCtrl.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,130 @@
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------

#include "platform/platform.h"
#include "gui/utility/guiRenderTargetVizCtrl.h"

#include "console/console.h"
#include "console/consoleTypes.h"
#include "gfx/gfxDevice.h"
#include "gfx/gfxDrawUtil.h"
#include "gui/core/guiCanvas.h"
#include "gui/core/guiDefaultControlRender.h"

#include "T3D/camera.h"

IMPLEMENT_CONOBJECT(GuiRenderTargetVizCtrl);

ConsoleDocClass(GuiRenderTargetVizCtrl,
"@brief The most widely used button class.\n\n"

"GuiRenderTargetVizCtrl renders seperately of, but utilizes all of the functionality of GuiBaseButtonCtrl.\n"
"This grants GuiRenderTargetVizCtrl the versatility to be either of the 3 button types.\n\n"

"@tsexample\n"
"// Create a PushButton GuiRenderTargetVizCtrl that calls randomFunction when clicked\n"
"%button = new GuiRenderTargetVizCtrl()\n"
"{\n"
" profile = \"GuiButtonProfile\";\n"
" buttonType = \"PushButton\";\n"
" command = \"randomFunction();\";\n"
"};\n"
"@endtsexample\n\n"

"@ingroup GuiButtons"
);


//-----------------------------------------------------------------------------

GuiRenderTargetVizCtrl::GuiRenderTargetVizCtrl()
{
mTargetName = StringTable->EmptyString();

mTarget = nullptr;
mTargetTexture = nullptr;

mCameraObject = nullptr;
}

//-----------------------------------------------------------------------------

bool GuiRenderTargetVizCtrl::onWake()
{
if (!Parent::onWake())
return false;

return true;
}

void GuiRenderTargetVizCtrl::initPersistFields()
{
Parent::initPersistFields();

addField("RenderTargetName", TypeString, Offset(mTargetName, GuiRenderTargetVizCtrl), "");
addField("cameraObject", TypeSimObjectPtr, Offset(mCameraObject, GuiRenderTargetVizCtrl), "");
}

//-----------------------------------------------------------------------------

void GuiRenderTargetVizCtrl::onRender(Point2I offset,
const RectI& updateRect)
{
GFXDrawUtil* drawer = GFX->getDrawUtil();

RectI boundsRect(offset, getExtent());

//Draw backdrop
GFX->getDrawUtil()->drawRectFill(boundsRect, ColorI::BLACK);

if (mCameraObject != nullptr)
{
Camera* camObject = dynamic_cast<Camera*>(mCameraObject);

camObject = dynamic_cast<Camera*>(camObject->getClientObject());

bool servObj = camObject->isServerObject();

if (camObject)
{
GFXTexHandle targ = camObject->getCameraRenderTarget();

if (targ)
{
Point2I size = Point2I(targ->getWidth(), targ->getHeight());
drawer->drawBitmapStretchSR(targ, boundsRect, RectI(Point2I::Zero, size));
}
return;
}
}
else if (mTargetName == StringTable->EmptyString())
return;

NamedTexTarget* namedTarget = NamedTexTarget::find(mTargetName);
if (namedTarget)
{
GFXTextureObject* theTex = namedTarget->getTexture(0);
RectI viewport = namedTarget->getViewport();

drawer->drawBitmapStretchSR(theTex, boundsRect, viewport);
}
}
58 changes: 58 additions & 0 deletions Engine/source/gui/utility/guiRenderTargetVizCtrl.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,58 @@
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once

#ifndef GUIRENDERTARGETVIZCTRL_H
#define GUIRENDERTARGETVIZCTRL_H

#ifndef _GUICONTROL_H_
#include "gui/core/guiControl.h"
#endif
#ifndef _TEXTARGETBIN_MGR_H_
#include "renderInstance/renderTexTargetBinManager.h"
#endif

class GuiRenderTargetVizCtrl : public GuiControl
{
typedef GuiControl Parent;

RenderTexTargetBinManager* mRTTManager;

SimObject* mCameraObject;

StringTableEntry mTargetName;
GFXFormat mTargetFormat;
Point2I mTargetSize;

GFXTextureTargetRef mTarget;
GFXTexHandle mTargetTexture;

public:
DECLARE_CONOBJECT(GuiRenderTargetVizCtrl);
GuiRenderTargetVizCtrl();
bool onWake();
void onRender(Point2I offset, const RectI &updateRect);

static void initPersistFields();
};

#endif //GUIRENDERTARGETVIZCTRL_H
14 changes: 13 additions & 1 deletion Engine/source/materials/matTextureTarget.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -145,4 +145,16 @@ void NamedTexTarget::getShaderMacros( Vector<GFXShaderMacro> *outMacros )
macro.value = uncondMethod;
outMacros->push_back( macro );
}
}
}

DefineEngineFunction(getNamedTargetList, String, (), , "")
{
String targetList = "";
NamedTexTarget::TargetMap targets = NamedTexTarget::getTargetMap();
for (NamedTexTarget::TargetMap::Iterator iter = targets.begin(); iter != targets.end(); iter++)
{
targetList += iter->value->getName() + " ";
}

return targetList;
}
8 changes: 6 additions & 2 deletions Engine/source/materials/matTextureTarget.h
Original file line number Diff line number Diff line change
Expand Up @@ -117,9 +117,13 @@ class NamedTexTarget : public WeakRefBase
ConditionerFeature* getConditioner() const { return mConditioner; }
void getShaderMacros( Vector<GFXShaderMacro> *outMacros );

typedef Map<String, NamedTexTarget*> TargetMap;

static TargetMap getTargetMap() {
return smTargets;
}

protected:

typedef Map<String,NamedTexTarget*> TargetMap;

///
static TargetMap smTargets;
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33 changes: 33 additions & 0 deletions Templates/BaseGame/game/tools/gui/renderTargetVisualizer.ed.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,33 @@
function ToggleRenderTargetVisualizer()
{
if(RenderTargetVisualizer.isAwake())
{
Canvas.popDialog(RenderTargetVisualizer);
}
else
{
Canvas.pushDialog(RenderTargetVisualizer);
}
}

function RenderTargetVisualizer::onWake(%this)
{
%targetsList = getNamedTargetList();

%targetsCount = getWordCount(%targetsList);
for(%i=0; %i < %targetsCount; %i++)
{
%targetName = getWord(%targetsList, %i);
RenderTargetsList.add(%targetName, %i);
}

RenderTargetsList.setSelected( 0, false );
RenderTargetVizCtrl.RenderTargetName = RenderTargetsList.getValue();
}

function RenderTargetsList::updateTarget(%this)
{
%target = RenderTargetsList.getValue();

RenderTargetVizCtrl.RenderTargetName = %target;
}
94 changes: 94 additions & 0 deletions Templates/BaseGame/game/tools/gui/renderTargetVisualizer.ed.gui
Original file line number Diff line number Diff line change
@@ -0,0 +1,94 @@
//--- OBJECT WRITE BEGIN ---
%guiContent = new GuiControl(RenderTargetVisualizer) {
position = "0 0";
extent = "1024 768";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "GuiModelessDialogProfile";
visible = "1";
active = "1";
tooltipProfile = "GuiToolTipProfile";
hovertime = "1000";
isContainer = "1";
canSave = "1";
canSaveDynamicFields = "1";

new GuiWindowCtrl(RenderTargetVizWindow) {
text = "Render Target Visualizer";
resizeWidth = "1";
resizeHeight = "1";
canMove = "1";
canClose = "1";
canMinimize = "1";
canMaximize = "1";
canCollapse = "0";
closeCommand = "Canvas.popDialog(RenderTargetVisualizer);";
edgeSnap = "1";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "1";
anchorBottom = "0";
anchorLeft = "1";
anchorRight = "0";
position = "189 96";
extent = "637 535";
minExtent = "8 2";
horizSizing = "right";
vertSizing = "bottom";
profile = "GuiWindowProfile";
visible = "1";
active = "1";
tooltipProfile = "GuiToolTipProfile";
hovertime = "1000";
isContainer = "1";
canSave = "1";
canSaveDynamicFields = "0";

new GuiRenderTargetVizCtrl(RenderTargetVizCtrl) {
position = "0 38";
extent = "636 496";
minExtent = "8 2";
horizSizing = "width";
vertSizing = "height";
profile = "GuiDefaultProfile";
visible = "1";
active = "1";
tooltipProfile = "GuiToolTipProfile";
hovertime = "1000";
isContainer = "0";
canSave = "1";
canSaveDynamicFields = "0";
RenderTargetName = "AL_FormatToken";
};
new GuiPopUpMenuCtrl(RenderTargetsList) {
maxPopupHeight = "200";
sbUsesNAColor = "0";
reverseTextList = "0";
bitmapBounds = "16 16";
text = "AL_FormatToken";
maxLength = "1024";
margin = "0 0 0 0";
padding = "0 0 0 0";
anchorTop = "1";
anchorBottom = "0";
anchorLeft = "1";
anchorRight = "0";
position = "0 20";
extent = "636 18";
minExtent = "8 2";
horizSizing = "width";
vertSizing = "bottom";
profile = "GuiPopUpMenuProfile";
visible = "1";
active = "1";
command = "RenderTargetsList.updateTarget();";
tooltipProfile = "GuiToolTipProfile";
hovertime = "1000";
isContainer = "1";
canSave = "1";
canSaveDynamicFields = "0";
};
};
};
//--- OBJECT WRITE END ---
3 changes: 2 additions & 1 deletion Templates/BaseGame/game/tools/worldEditor/main.cs
Original file line number Diff line number Diff line change
Expand Up @@ -43,7 +43,7 @@ function initializeWorldEditor()
exec("./gui/AddFMODProjectDlg.ed.gui");
exec("./gui/SelectObjectsWindow.ed.gui");
exec("./gui/ProceduralTerrainPainterGui.gui" );
exec("./gui/shadowViz.gui" );
exec("tools/gui/renderTargetVisualizer.ed.gui");

// Load Scripts.
exec("./scripts/menus.ed.cs");
Expand All @@ -66,6 +66,7 @@ function initializeWorldEditor()
exec("./scripts/cameraCommands.ed.cs");
exec("./scripts/lightViz.cs");
exec("./scripts/shadowViz.cs");
exec("tools/gui/renderTargetVisualizer.ed.cs");

// Load Custom Editors
loadDirectory(expandFilename("./scripts/editors"));
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