·
13 commits
to master
since this release
Commits
- 12faf99: * improve CSG Subtract results via more defined splits order (Garux)
- 372bf08: * add bobToolz.explodeEntity: create group entity from each primitive of existing group entity (Garux)
- da05702: * ctrl + shift + p: Shortcuts dialog (keyboard commands palette) (Garux)
- 6e16d7e: menu * Modify->Repeat: saved transforms feedback and individual resets (Garux)
- 2324823: consider Q2 .wal contents flags in makeDetail, makeStructural (Garux)
- 07ae4b0: adjust Q3Radiant Original, QE4 Original themes grid for more distinct geometry (Garux)
- 256bbfd: workaround poorly visible white lights on bright grid background (use eclass color) (Garux)
- d107800: * Misc->Colors: add Model Browser Background control (Garux)
- a3e6733: * Misc->Colors: add CameraIcon, AxisX, AxisY, AxisZ controls (Garux)
- 870bdc2: * add Blender Lighter and Green viewports themes by Julius (Garux)
- 063784e: * Misc->Colors->Viewports Theme: load from .json presets stored in install/themes/_colors/ (Garux)
- de4ba78: menu * Misc->Colors display colors (Garux)
- 59c0d22: bsp -info print flareCount if present (Garux)
- d69589d: saveable build menu dialog window parameters (Garux)
- da216c9: fix saveable window size management during the 1st run (Garux)
- 2706964: make build menu presets tree scrollable, as fixed one might exceed screen height (Garux)
- 887315d: fix build menu command paste (Garux)
- f387ed7: * add alt + m1 selection style to transform manipulator for scaling in 3D (Garux)
- 4ea3f36: don't deselect only primitive in a component mode by alt+m1, as this quits component mode (Garux)
- e9c842f: do SelectionSystem highlights, manipulations and selections only with intended kb/mouse inputs (Garux)
- d8290c4: * update SelectionSystem highlights, manipulations immediately onModifierDown(), onModifierUp() (Garux)
- 193c3dd: fix texturing clipboard shader name on light entity data copy (Garux)
- 1a895c1: prevent simultaneous mouse presses in SelectionSystemWindowObserver (Garux)
- 3e1871d: improve 343cf73, force net send via dedicated thread loop (Garux)
- c243592: shader manual: crosslink, improve (Garux)
- a3742e3: shader manual: consistent indentation and alignment of shaders (Garux)
- 4aedb78: tweak shader manual anchors (Garux)
- 79b9b69: mbspc * decompile brushes with texinfo -1 ZHLT optimisation, deduce clip, AAATRIGGER, NULL textures (Garux)
- d6cbd7e: mbspc: less crude HL_FixContentsTextures: fixes tex alignment on liquids (Garux)
- fbf88ec: mbspc: write decent default map220 texdef (Garux)
- a0288b5: mbspc: support bigger HL maps decompilation (+-16384 range) (Garux)
- c20192e: mbspc: write entity numbers in decompiled maps (Garux)
- b3ff10b: * add prefs->Build->Region Box Shader (shader to use on the box generated around region) (Garux)
- c7fd44d: don't invalidate region bounds, while in region mode (by prefs application) (Garux)
- 159a063: * fix surface inspector updates on patch texturing changes, on UV Tool edits (Garux)