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1.5.4 - Connected Living Space integration

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@GarwelGarwel GarwelGarwel released this 25 May 21:18
· 97 commits to master since this release
222fc15
  • Added: Integration with Connected Living Space. When enabled, your kerbals will only benefit from the parts they have access to (e.g. living space and bonuses). Shielding and part-emitted radiation are an exception (as well as some special parts like broadband antennas): they are affect the whole vessel. It may make your game a bit harder and will force you to think better how to connect your parts together. You can disable this feature in the settings.
  • Added: Kerbals now have a chance (100% by default) to have their lifetime radiation dose completely erased when they discover an anomaly. Note that it works only for one kerbal per anomaly
  • Changed: KerbalHealthModule configs now support affectsAllCLSSpaces value, which makes the part module ignore Connected Living Space compartments (i.e. work as previously in the game). At the same time, partCrewOnly value has been deprecated as it was barely used. MKS medical bays now affect only one kerbal.
  • Changed: Shelter Exposure is no longer displayed in Health Report when Kerbalism radiation is enabled as it has no use there
  • Fixed: Mod settings should now correctly reset when switching between difficulty levels
  • Various optimization and bug fixes