COTVT (28-52) Barnyard Bashers - #554
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joewhite94
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Aug 28, 2026
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Necessary changes:
- Cap triggers for brits didn't work, not sure why. Maybe "stop after first change" not behaving as intended?
- Make it clearer in the ira brief where the player element spawns
Notes:
- Balance feels a bit skewed towards the Brits but I could be wrong. AI are sparse enough that I think they won't make much of a difference
- ira markers contradict end conditions. It says the final barnyard must not be lost on the markers, but the end conditions only say all 3 caps must be taken - if the brits superflank and do the mission backwards, then the end conditions won't fire
- Brits are in an area which is currently undeveloped on the map so you may need to revisit their spawn area after future updates to Bystrany
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Ok I believe these are all fixed up now and should be ready to go. |
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Overview
British forces must sweep and secure a series of farmyards along an MSR that have been used by the Irish Republican Army to conduct sporadic attacks against passing convoys and occasional civilian traffic.
Can British forces clear the area, deny the IRA use of these positions, and restore freedom of movement along the MSR?
Testing
Have you tested the following are all working as intended?
End condition details
UK victory:
Both of the following must be done.
IRA victory: