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Issues list

Make various adjustments for the 1.3 Vanilla mode to better match 1.1 vanilla game play. accepted issues that the core development team has accepted for inclusion alien team Specific to the alien team class specific to an existing or new class, and/or specific to classes in general. combat related to damage, health, armor, weapons, death, and/or gibbing. enhancement game mode Related to the game mode system or specific game modes human team specific to the human team movement/physics related to the movements of and "physical" interactions between entities. player models related to the custom player models and system team related to a specific team, or the team system in general ui related to menus and/or the HUD vanilla Related to the vanilla game mode (1.1 vanillaish game play)
#265 opened May 9, 2020 by dGr8LookinSparky
8 of 21 tasks
Finish the custom model system to support all classes. accepted issues that the core development team has accepted for inclusion bug class specific to an existing or new class, and/or specific to classes in general. combat related to damage, health, armor, weapons, death, and/or gibbing. enhancement player models related to the custom player models and system visual effects
#195 opened Apr 12, 2019 by dGr8LookinSparky 1.3 pre-release
Bug: Corpse models use the default model of the class of a killed player, instead of the custom model used at the time of death, same applies to bot corpses. accepted issues that the core development team has accepted for inclusion bot related to the bot system combat related to damage, health, armor, weapons, death, and/or gibbing. player models related to the custom player models and system visual effects
#145 opened Sep 29, 2018 by dGr8LookinSparky 1.3 pre-release
Ensure that player gib models that shouldn't be duplicated, aren't duplicated. accepted issues that the core development team has accepted for inclusion bug class specific to an existing or new class, and/or specific to classes in general. combat related to damage, health, armor, weapons, death, and/or gibbing. player models related to the custom player models and system visual effects
#138 opened Sep 29, 2018 by dGr8LookinSparky 1.3 pre-release
Implement a third team game mode based on RCZ's third team mod. accepted issues that the core development team has accepted for inclusion bot related to the bot system buildable specific to an existing or new buildable, and/or specific to buildables in general. class specific to an existing or new class, and/or specific to classes in general. combat related to damage, health, armor, weapons, death, and/or gibbing. feature game mode Related to the game mode system or specific game modes movement/physics related to the movements of and "physical" interactions between entities. player models related to the custom player models and system refactor system Related to specific systems, existing or new. team related to a specific team, or the team system in general weapon specific to an existing or new weapon, and/or specific to weapons in general.
#133 opened Sep 28, 2018 by dGr8LookinSparky 1.3 pre-release
Additional jetpack moves for Swirl accepted issues that the core development team has accepted for inclusion feature game mode Related to the game mode system or specific game modes human team specific to the human team player models related to the custom player models and system swirl Related to the swirl game mode upgrade specific to an existing or new upgrade, and/or specific to upgrades in general.
#108 opened Sep 26, 2018 by dGr8LookinSparky
1 of 3 tasks
1.3 pre-release
ProTip! no:milestone will show everything without a milestone.