A fork to build a version of USC without the laser changes implemented around April 2021. There has been some work to cherry-pick commits from USC's develop branch with a few omissions (see commit history of the personal branch).
Some extra changes made with no oversight so be aware:
- Laser assist configurability has been removed, the default values have been hard-coded
- IR has been disabled for leaderboard integrity
- Modified camera behavior to be more similar to EG:
- Automatic pre-tilt from upcoming lasers removed
- Slams do not apply roll
- Rolls are done at a constant speed
- Separate textures for hit beams, with a new state for hits that are within half of your critical window (think S-CRITICAL)
- There is a setting under the
Visualtab to toggle this feature - If your skin does not have the necessary files, they will be loaded from
skin_fallback
- There is a setting under the
- Lane-speed will automatically scale up inversely to song speed during Practice Mode (only tested with MMOD)