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@staticvoid0 staticvoid0 commented Aug 5, 2024

Libraries:

  • > --Implementation of the universal VR ring handling so that it isn't necessary to edit the things into and
  • out of your *_gear.lua files. With this update change VR rings as often as you please and never edit a thing
  • QuickMagic mode
  • FotiaMode
  • Created table for Crit weaponskills
  • Fixed the MiniQueue delayed_cast function so that it works with 100% consistency.
  • Improvements to the autows system making it quicker.
    Job files
  • BLM: Added a table for Blm -ja spells and args to use a set called {sets.CumulativeElemental} and {CumulativeElementalMagicBurst} that you need to put into your _gear.lua file. Whether you have +1 Wicce chausses, +2, or +3.
  • Dragoon -- Jump, Wyvern casting modes : Changes implemented so that Jumps can use 3 different sets according to the CastingMode. One for TP, one for TP with more DT for dangerous fights such as Bumba and one for maxdmg; Wyvern breath sets fixed so Gearswap actually calls them, add an alternate '.DT' set for "HealingBreath" and "SmitingBreath" in your _gear.lua for dangerous fights you dont want to be caught in Acro gear in.
  • Corsair -- Additional "CastingModes" added for up to 4 different types of quickdraw, TPGeneration, Max dmg including 2 pieces of empy Straight dmg without 2 pc. empy bonus, and finally Dmg + Empy boots for 25- 33%% dmg of same element.
  • There are other changes but I assume the some of the above JOB changes and some of the others are more a matter of personal preference- like varying degrees of latent_refresh sets but they are there.

*********** NOTES ***********
VRR Ring handling requires you to make the sets.Cornelias , sets.Ephramads , sets.Lehkos into your user-globals.lua . also the QuickMagic mode requires that you put a precast.FC.QuickMagic into your _gear.lua files, if the set isn't there it will disregard but I default in my include file that it is on since i want to use it for the jobs that I actually have the sets in my gear files for.
The FotiaMode requires that you have sets.Fotia in your user-globals ( If you do not multibox your character_globals.lua file accomplishes the same thing of course)
The VRR rings is an ongoing project, I will be looking to improve upon it and there are several other things I have the concepts for but could use some help with the implementation.

@staticvoid0 staticvoid0 force-pushed the main branch 2 times, most recently from 534317c to e4565d2 Compare August 6, 2024 17:03
VRRing handling, QuickMagic mode, FotiaMode, created table for Crit weaponskills and more.
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I have more exciting QoL updates for Gearswap after we get to this PR.

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