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Initial release of Isle of Bios #3337
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This reverts commit eed2b30.
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Thank you for your contribution!
I finished a first review, I could see several formatting issues, but also some logical ones too.
I did not try running it, I can see it passes CI, but from my code review I believe some things are likely to fail at runtime (maybe under specific circumstances)
Some things I am not really sure, so there are several questions on my review. And anyways, feel free to ask/counter request changes that doesn't make sense. I don't know much about this quest, so I maybe have missed something
@@ -77199,6 +77199,36 @@ mob_skill_db:( | |||
Emotion: 3 | |||
} | |||
} | |||
// Episode 14.3: Isle of Bios | |||
GRIM_REAPER_ANKOU: { |
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Please use a hard tab (\t
) here instead of spaces to match the rest of the file indentation.
SkillTarget: "MST_SELF" | ||
CastCondition: "MSC_ALWAYS" | ||
} | ||
} |
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Please use a hard tab (\t
) here instead of spaces to match the rest of the file indentation.
SkillTarget: "MST_SELF" | ||
CastCondition: "MSC_ALWAYS" | ||
} | ||
NPC_DARKCROSS: { |
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This seems to be missing one indentation level
SkillTarget: "MST_TARGET" | ||
CastCondition: "MSC_ALWAYS" | ||
} | ||
NPC_DRAGONFEAR: { |
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This seems to be missing one indentation level
"Vet_Nepen_Heel", | ||
"Vet_SliverFox_Boots", | ||
"Vet_Ungo_Boots" | ||
) |
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Please add an empty line at the end of the file.
This is important to prevent possible issues in tooling (and if memory serves well, also helps git doing its diffs)
Race: "RC_DemiHuman" | ||
Element: ("Ele_Earth", 2) | ||
Mode: { | ||
CanMove: true |
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according to rA, this monster has AI = 4, which if I understood right, it should be:
04: 0x3885 (angry, change-target melee/chase)
that bitmask actually adds a few others: CanMove (1), Aggresive (4), CanAttack (128)
is the Mode from this PR correct?
Id: 3011 | ||
SpriteName: "EP14_3_DEATH_A_MOB2" | ||
Name: "Corrupt Baby Desert Wol" | ||
Lv: 158 | ||
Hp: 232890 | ||
Sp: 1 | ||
Exp: 12390 | ||
JExp: 16104 | ||
AttackRange: 1 | ||
Attack: [1016, 1395] | ||
Def: 240 | ||
Mdef: 45 | ||
Stats: { | ||
Str: 100 | ||
Agi: 85 | ||
Vit: 100 | ||
Int: 88 | ||
Dex: 120 | ||
Luk: 50 | ||
} | ||
ViewRange: 10 | ||
ChaseRange: 12 | ||
Size: "Size_Small" | ||
Race: "RC_Brute" | ||
Element: ("Ele_Fire", 2) | ||
Mode: { | ||
CanMove: true | ||
Aggressive: true | ||
CanAttack: true | ||
} | ||
MoveSpeed: 150 | ||
AttackDelay: 864 | ||
AttackMotion: 400 | ||
DamageMotion: 150 | ||
MvpExp: 0 | ||
Drops: { | ||
Yggdrasilberry: 10 | ||
Old_Blue_Box: 20 | ||
Branch_Of_Dead_Tree: 20 | ||
Yellow_Gemstone: 20 | ||
Blue_Gemstone: 20 | ||
Red_Gemstone: 20 | ||
Fruit_Of_Mastela: 20 | ||
} |
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Same questiosn for attack, mode (also AI = 4) and card
Id: 3012 | ||
SpriteName: "EP14_3_DEATH_A_MOB3" | ||
Name: "Corrupt Familiar" | ||
Lv: 158 | ||
Hp: 222550 | ||
Sp: 1 | ||
Exp: 12390 | ||
JExp: 16104 | ||
AttackRange: 1 | ||
Attack: [1002, 1381] | ||
Def: 240 | ||
Mdef: 70 | ||
Stats: { | ||
Str: 86 | ||
Agi: 85 | ||
Vit: 75 | ||
Int: 53 | ||
Dex: 100 | ||
Luk: 50 | ||
} | ||
ViewRange: 10 | ||
ChaseRange: 12 | ||
Size: "Size_Small" | ||
Race: "RC_Fish" | ||
Element: ("Ele_Water", 2) | ||
Mode: { | ||
CanMove: true | ||
Aggressive: true | ||
CanAttack: true | ||
} | ||
MoveSpeed: 120 | ||
AttackDelay: 864 | ||
AttackMotion: 400 | ||
DamageMotion: 150 | ||
MvpExp: 0 | ||
Drops: { | ||
Yggdrasilberry: 10 | ||
Old_Blue_Box: 20 | ||
Branch_Of_Dead_Tree: 20 | ||
Yellow_Gemstone: 20 | ||
Blue_Gemstone: 20 | ||
Red_Gemstone: 20 | ||
Fruit_Of_Mastela: 20 | ||
} |
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Same questiosn for attack, mode (also AI = 4) and card
Id: 3013 | ||
SpriteName: "EP14_3_DEATH_B_MOB1" | ||
Name: "Corrupt Orc Warrior" | ||
Lv: 158 | ||
Hp: 300000 | ||
Sp: 1 | ||
Exp: 12390 | ||
JExp: 16104 | ||
AttackRange: 1 | ||
Attack: [1066, 1445] | ||
Def: 240 | ||
Mdef: 60 | ||
Stats: { | ||
Str: 150 | ||
Agi: 85 | ||
Vit: 150 | ||
Int: 40 | ||
Dex: 122 | ||
Luk: 70 | ||
} | ||
ViewRange: 10 | ||
ChaseRange: 12 | ||
Size: "Size_Medium" | ||
Race: "RC_DemiHuman" | ||
Element: ("Ele_Earth", 2) | ||
Mode: { | ||
CanMove: true | ||
Aggressive: true | ||
CanAttack: true | ||
} | ||
MoveSpeed: 150 | ||
AttackDelay: 864 | ||
AttackMotion: 400 | ||
DamageMotion: 150 | ||
MvpExp: 0 | ||
Drops: { | ||
Yggdrasilberry: 10 | ||
Old_Blue_Box: 20 | ||
Branch_Of_Dead_Tree: 20 | ||
Yellow_Gemstone: 20 | ||
Blue_Gemstone: 20 | ||
Red_Gemstone: 20 | ||
Fruit_Of_Mastela: 20 | ||
} |
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Same questiosn for attack, mode (AI = 19 here) and card
AI 19:
No. | Bits | Mob Type | Aegis/eA Description |
---|---|---|---|
19 | 0x3095 | Any | aggressive, change-target melee/chase, cast sensor idle |
note: I did not check mobs 3014 onward, as I think these points would repeat.
@@ -18943,6 +18943,36 @@ skill_db: ( | |||
Description: "Wide Charm" | |||
MaxLevel: 5 | |||
}, | |||
{ | |||
Id: 708 |
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Shouldn't it also include ShowSkillScale
? as rA has ShowScale
This pull request introduces the initial release of the Isle of Bios instance, adding new NPCs, quests, items, and instance mechanics.
Changes Included
Issues Addressed
This PR resolves #241 , ensuring the instance is fully functional and integrated with the existing game mechanics.
Testing & Validation
Additional Notes