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[FIX] Update DXVK on new releases #4434
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Thanks a lot for the quick response to the issue with this PR. Out of curiosity, is the if really needed? Isn't the isOnline check already handled here:
On which scenario is this code path executed? Every time an application/game is launched that has the DXVK auto install/update setting turned on? Thanks |
I think the issue with doing that at boot is that it doesn't need to be downloaded if you use proton (and it's now the recommended compatibility layer to use) and also on mac if you use crossover or gptk it's also not needed. So instead of downloading it for everyone (even if never used), I understand it was changed to only download it when it's actually used (unless I'm missing something). |
I see. I’m wondering if it wouldn’t be better to have a global setting to turn dxvk updates on boot on/off (it could be off by default). Toughts? |
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i think it should be ok, it doesn't download anything, just checks that if what it the version of what it would be downloading is different than the version of that is currently installed. The code only runs if wine is used and not when proton/gptk/crossover is being used either |
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lgtm
should fix #4432
Use the following Checklist if you have changed something on the Backend or Frontend: