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Releases: HubitatCommunity/CoCoHue

CoCoHue 5.2.7

30 Dec 03:52

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CoCoHue v5.2.7

  • Add additional scene activation types (button 1 remains as-is for default activation; see Community thread or state after doing "Save" on Preferences tab or "Save Preferences" on device detail page/flyover for device) -- includes custom brightness or transition durations, V2 API only
  • Fix for display of previously added smart scenes on Manage Scenes page
  • Use level 0 in setColor() or setColorTemperature() as off() equivalent

CoCoHue 5.2.6

30 Dec 00:21

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CoCoHue v5.2.6

  • Add support for Hue Smart Scenes (added in unreleased version 5.2.5)
    • Fix for loading Manage Scenes page after adding smart scenes (minor fix in 5.2.6 re-release)
  • Fix for lengthy MME in parse with zigbee_connectivity parsing using V2 API

CoCoHue 5.2.4

28 Dec 01:24

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CoCoHue 5.2.4

CoCoHue 4.2.0

04 Aug 03:28

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CoCoHue v4.2.0

  • Adds support for on/off events from scenes (if using the v2 API/eventstream/SSE option -- this information is in that data, no more heuristics like v1 necessary, though those are still there)
  • Tweaks to the setLevel() command to work better with the current/new Hubitat mobile app and possibly web-based API endpoints
  • Minor changes and preparation for additional v2 API use in the future.

It is likely that upgrading to 5.x (planned for the future; not currently released and not yet in testing) will require upgrading to any 4.x version before upgrading to 5.x if you are currently using 3.x or earlier. Thus, upgrading to version 4.2 (this release) may be a good idea if you've been holding off but plan to update in the future.

Added in 4.1.9:

  • Added note to app that Hue Labs is now deprecated and, as such, so is the corresponding feature in CoCoHue. Existing activators should continue to work, though I'd recommend following Philips' suggestion of moving to alternative features instead (and "cleaning up" your Bridge from the Hue app afterwards).
  • Added warning to logs when activator devices are used with the same information for people who never check the app (can be turned off on a device-by-device basis if so desired, but the same note as above applies)

For more details, see: https://community.hubitat.com/t/release-cocohue-hue-bridge-integration-including-scenes/27978/1172

CoCoHue 4.1.8

04 Mar 04:36

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Various bug fixes: unexpected CT reports of 0, string parameters for button commands, typos

CoCoHue 4.1.6

05 May 05:03

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Fix for error when calling setEffect() with certain numeric parameters

CoCoHue 4.1.5

29 Mar 19:01

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HTTP error handling tweaks, button parsing improvements, eventstream tweaks

CoCoHue v4.0.2

05 Jun 01:12

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CoCoHue 4.0.2

  • New in 4.x: optional "push" updates from Hue Bridge (eventstream/server-sent events). Enable this option in CoCoHue app if desired. See Hubitat Community thread for more.
  • 4.0.1 and 4.0.2: minor fixes for All Hue Lights group and off() command

CoCoHue v3.1.6

23 May 22:14

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CoCoHue 3.1.6

  • Fix for temperature offset in motion driver

CoCoHue v3.1.2

21 Mar 18:04

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CoCoHue 3.1.2

  • Added optional temperature offset option to motion sensor driver.

See previous release notes for new changes in 3.1.x, including deprecation of "old" pre-staging options.