Feature: Added Real-Time DSA Engine (Quad Trees), Dynamic Buffer Zones, and Live Tracking#304
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ijlal19-pk wants to merge 2 commits into
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Feature: Added Real-Time DSA Engine (Quad Trees), Dynamic Buffer Zones, and Live Tracking#304ijlal19-pk wants to merge 2 commits into
ijlal19-pk wants to merge 2 commits into
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Hello @IAmTomShaw!
I loved your
f1-race-replayproject and wanted to contribute by overhauling the spatial calculations and expanding the visual telemetry interface. Instead of iterating through all drivers to find battles (an O(N^2) operation), I implemented a full Data Structures & Algorithms (DSA) engine to handle spatial queries in real-time.What's New in this PR:
dsa_engine.pywith a custom Quad Tree algorithm. It dynamically partitions the track geometry, allowing lightning-fast spatial queries to detect driver proximity and battling zones..gitignoreto prevent uploading massivefastf1telemetry caches and Node modules.I've made sure to keep the core telemetry processing intact while heavily upgrading the algorithm efficiency and presentation layer. Let me know if you'd like me to tweak anything or if you have any questions about the new DSA architecture!
Best,
Ijlal